Red Mage - cyritegamestudios/trust GitHub Wiki

Overview

In addition to common Trust behavior, a Red Mage Trust also:

  • Uses Cure III and Cure IV on itself and party members
  • Uses Composure
  • Uses Convert if MP < 20% and AutoConvertMode is set to Auto
  • Uses Distract III if melee accuracy is 75% or lower and the target does not already have Evasion Down
  • Buffs itself with the highest tier of Refresh, Haste, Temper, Protect and Shell
  • Buffs itself with Enblizzard and Phalanx
  • Buffs itself with Gain-STR when AutoMagicBurstMode is Off
  • Buffs itself with Gain-INT when AutoMagicBurstMode is enabled
  • Buffs party members with the highest tier of Refresh and Haste
  • Buffs melee jobs with Phalanx II
  • Debuffs enemies with Dia
  • Uses Grape Daifuku when AutoFoodMode is Auto
  • Can free nuke or magic burst with elemental magic when the corresponding mode is enabled; both are Off by default
  • Builds skillchains using Dagger, Sword, Club or Archery skills

Settings

To override the default settings, use the menu.

Default Modes

The following active modes are loaded by default. Retired keys that may remain in generated settings files are not listed.

Mode Default
AutoUnloadOnDeathMode Auto
AutoDispelMode Auto
AutoMagicBurstMode Off
AutoNukeMode Off
AutoSilenceMode Auto
AutoAftermathMode Off
AutoDebuffMode Auto
AutoSkillchainMode Auto
AutoBuffMode Auto
SubTrustSettingsMode Default
AutoDetectAuraMode Off
AutoPullMode Off
AutoEngageMode Off
AutoTargetMode Off
AutoFollowMode Always
MainTrustSettingsMode Default
AutoConvertMode Off
AutoFaceMobMode Auto
SkillchainDelayMode Off
CombatMode Off
AutoFoodMode Off
AutoBarSpellMode Off
AutoHealMode Emergency
AutoTrustsMode Off
AutoEnmityReductionMode Off
IpcMode All
MagicBurstTargetMode Single

Default Skillchains

  • Steps: Auto × 6
  • Skills: Dagger, Sword, Club, Archery

Commands

N/A

Roles