Modes - cyritegamestudios/trust GitHub Wiki
Overview
Modes can be used to customize a Trust's behavior. For example, AutoPullMode controls whether the Trust should pull mobs and AutoMagicBurstMode controls whether the Trust should magic burst.
How it works
There are two ways to change Modes, through the menu and through commands:
Menu
Most menus will have a Modes option that lets you configure Modes specific to that menu. You can view a list of all Modes in the menu under Settings → Modes. Press enter or click on a Mode to cycle between the values.
Commands
Begin typing // trust set or // trust cycle and autocomplete will show you a list of Modes that can be changed. See Commands for more details.
Modes
- AutoAftermathMode
- AutoAvoidAggroMode
- AutoBarspellMode
- AutoBuffMode
- AutoCampMode
- AutoClarionCallMode
- AutoCombatMode
- AutoDebuffMode
- AutoDetectAuraMode
- AutoDispelMode
- AutoEnableMode
- AutoFaceMobMode
- AutoFollowMode
- AutoFoodMode
- AutoGambitMode
- AutoHealMode
- AutoMagicBurstMode
- AutoNitroMode
- AutoNukeMode
- AutoPianissimoMode
- AutoPullMode
- AutoRaiseMode
- AutoRestoreManaMode
- AutoRollMode
- AutoShootMode
- AutoSilenceMode
- AutoSkillchainMode
- AutoSongMode
- AutoStatusRemovalMode
- AutoTankMode
- AutoTargetMode
- AutoTrustsMode
- CombatMode
- FlankMode
- IpcMode
- MagicBurstTargetMode
- PullActionMode
- SkillchainAssistantMode
- SkillchainDelayMode
- SkillchainPropertyMode