CombatMode - cyritegamestudios/trust GitHub Wiki
Overview
The CombatMode role is responsible for determining a Trust's combat distance in battle. It does not control whether or not the Trust engages the target (see AutoEngageMode
).
Modes
See CombatMode
, AutoFaceMobMode
and FlankMode
.
How it works
A CombatMode role specifies how the Trust positions itself relative to the party's target in battle.
Auto
When CombatMode
is set to Auto
, the Trust will maintain the distance specified under Settings → Combat → Config from its current target. Use CombatMode
in conjunction with the Attacker role.
Mirror
When CombatMode
is set to Mirror
, the Trust will maintain the distance specified under Settings → Combat → Config from the assist target. In order for this to work, the party member must be engaged to the mob, otherwise AutoFollowMode
will be used instead.
Facing the mob
If AutoFaceMobMode
is set to Auto
, the Trust will automatically face the party's target while in battle. Use this when CombatMode
is set to Melee
or Ranged
.
Settings
Use the menu under Settings → Combat.
Jobs
- BLM
- BLU
- BRD
- BST
- COR
- DNC
- DRK
- GEO
- MNK
- NIN
- PLD
- PUP
- RDM
- RNG
- RUN
- SAM
- SCH
- SMN
- THF
- WAR
- WHM