Multi revive - cyrillePrigent/uMod GitHub Wiki
Description
Additional command
Work only in players console :
/mrevive [0-1] : Enable / disable multi revive messages and sound.
Server configuration
Enable / disable multi & monster revive.
Valid values | Default value |
---|---|
0 or 1 | 0 |
set u_multi_revive "0"
Allow teamkill to revive
If 1: a revive of a tk'd team mate does not add a revive, but just sets the time of the last revive.
With this you can tk one, revive someone else, then the tk'd and another one with max 3 secs between each revive instead of max 3 seconds between two not tk'd players.
If 0: time between reviving two not tk'd players is used.
Valid values | Default value |
---|---|
0 or 1 | 1 |
set u_mr_allow_tk_revive "1"
Allow multi revive without death
yes, very unlikely, but you can revive, die, get revived and do another revive within 3 seconds....
hmm... probably it's worth a possible multi/monster revive if you manage to do that, so let the admin decide if it's honoured.
Set to 1 to stop multi revives if medic dies.
Valid values | Default value |
---|---|
0 or 1 | 0 |
set u_mr_multi_revive_without_death "0"
Time in seconds between multi revive (in seconds).
set u_mr_multi_revive_time "6.5"
Enable / disable multi & monster revive message.
Valid values | Default value |
---|---|
0 or 1 | 1 |
set u_mr_multi_revive_announce "1"
Enables / disable multi & monster revive sounds.
Valid values | Default value |
---|---|
0 or 1 | 0 |
set u_mr_multi_revive_enable_sound "0"
Plays multi & monster revive sounds to the medic/revived only.
Requires Etpro 3.2.6 or higher!!!!!!!!!!!!!!!!!!!!
Valid values | Default value |
---|---|
0 or 1 | 0 |
set u_mr_multi_revive_noise_reduction "0"
Set the multi revive message.
The %s below will be replaced by the player name.
set u_mr_multi_revive_msg "^7!!!! ^1Multirevive ^7> ^7%s ^7< ^1Multirevive^7 !!!!"
Where to put the multi revive msg, see comment below.
See https://github.com/cyrillePrigent/uMod/wiki/Position-of-module-Message for valid locations.
set u_mr_multi_revive_pos "chat"
Sound location of multi revive sound.
set u_mr_multi_revive_sound "sound/misc/multirevive.wav"
Set the monster revive message.
The %s below will be replaced by the player name.
set u_mr_monster_revive_msg "^7OMG,^1 MONSTER REVIVE ^7>>> ^7%s ^7<<< ^1MONSTER REVIVE^7 !!!!"
Where to put the monster revive msg, see comment below.
See https://github.com/cyrillePrigent/uMod/wiki/Position-of-module-Message for valid locations.
set u_mr_monster_revive_pos "cp"
Sound location of monster revive sound.
set u_mr_monster_revive_sound "sound/misc/monsterrevive.wav"
Print multi revive messages to client if 1
clients can set their default with 'setu u_mrevive 1' (or 0).
Valid values | Default value |
---|---|
0 or 1 | 1 |
set u_mr_msg_default "1"
Client configuration
setu u_mrevive 1
: Enable (1) / disable (0) multi revive messages and sound.