Lua API info - cyrillePrigent/uMod GitHub Wiki
Chronology of callback function
- Warmup process
- et_InitGame
- et_RunFrame with gamestate = 1
- et_ShutdownGame
- Round process
- et_InitGame
- et_RunFrame with gamestate = 0
- End of round process
- et_RunFrame with gamestate = 3
- et_ShutdownGame
Entity Fieldnames
- sess.latchPlayerType
Class | Value |
---|---|
Soldier | 0 |
Medic | 1 |
Engineer | 2 |
Field Ops | 3 |
Cover Ops | 4 |
- s.weapon (used for sess.latchPlayerWeapon, sess.latchPlayerWeapon2, ps.ammoclip & ps.ammo)
Weapon | Value |
---|---|
Knife | 1 |
Luger | 2 |
MP40 | 3 |
Grenade launcher (Axis grenade) | 4 |
Panzerfaust | 5 |
Flametrower | 6 |
Colt | 7 |
Thomson | 8 |
Grenade pineapple (Allies grenade) | 9 |
Sten | 10 |
Medic seringue | 11 |
Ammo | 12 |
Arty | 13 |
Silenced Luger | 14 |
Dynamite | 15 |
Medkit | 19 |
Binoculars | 20 |
Pliers | 21 |
Smoke marker (Airstrike) | 22 |
K43 | 23 |
M1 Garand | 24 |
Silenced M1 Garand | 25 |
Landmine | 26 |
Satchel | 27 |
Satchel remote | 28 |
Smoke bomb | 30 |
MG42 | 31 |
Silenced K43 | 32 |
FG42 | 33 |
Mortar | 35 |
Akimbo Colt | 37 |
Akimbo Luger | 38 |
K43 riffle | 39 |
M1 Garand riffle | 40 |
Silenced colt | 41 |
M1 Garand scope | 42 |
K43 scope | 43 |
FG42 scope | 44 |
Mortar set | 45 |
Medic adrenaline | 46 |
Akimbo silenced Colt | 47 |
Akimbo silenced Luger | 48 |
Mobile MG42 set | 49 |