Real Time Space Battle Strategy Game - cs428TAs/f2026 GitHub Wiki
I want to build a multiplayer, 3D real-time strategy game in godot. Think Homeworld or Sins of a Solar Empire.
Minimum feature set:
- Select and move ships in formation in real time between two players.
- The ships can attack, take damage and be destroyed.
- You can start a game and play between two players
- Fixed angle rotational panning camera with zoom
Possible future features
- Fleet composition screen with point buy
- Ship upgrades and customization
Work
- assets
- server
- client
- battle ui
- game navigation ui
Proposed by Aidan Stay