Lua Style Guide - cortex-command-community/Cortex-Command-Community-Project GitHub Wiki
All lua changes will reviewed according to this style guide!
Save yourself and the reviewer(s) some time and adhere to this please.
1. Line Endings - Always end with a semicolon
local var = "hi" ❌
local var = "hi"; -- ✅
camelCase
2. Local Variable Names -local Var -- ❌
local var -- ✅
local somevar -- ❌
local SomeVar -- ❌
local someVar -- ✅
self.someothervar -- ❌
self.SomeOtherVar -- ❌
self.someOtherVar -- ✅
PascalCase
3. Global Variable Names -var -- ❌
Var -- ✅
someVar -- ❌
somevar -- ❌
Somevar -- ❌
SomeVar -- ✅
PascalCase
4. Function Names -function someFunction() -- ❌
function Somefunction() -- ❌
function somefunction() -- ❌
function some_function() -- ❌
function SomeFunction() -- ✅
5. Tabbing vs. Spaces - Use tabs!
Some IDEs have an option to replace tabs with spaces and vice-versa.
Make sure that you are really creating a Tab character when pressing the Tab key!
, == = + - * / ^
) - Spaced out except for /
and ^
6. Spacing Around Symbols (x=y+z; -- ❌
x = y + z; -- ✅
x=y-z; -- ❌
x = y - z; -- ✅
x=y*z; -- ❌
x = y * z; -- ✅
x=y / z; -- ❌
x = y/z; -- ✅
x=y ^ z; -- ❌
x = y^z; -- ✅
x=a*(y+z); -- ❌
x = a * (y + z); -- ✅
x=y; -- ❌
x = y; -- ✅
function(p1,p2,p3); -- ❌
function(p1, p2, p3); -- ✅
7. Long and Informative Variable Names - as opposed to tons of comments explaining every little thing
toAdd = 5; --This is the number of objects to add per interval -- ❌
numberOfObjectsToAddPerInterval = 5; -- ✅
--
and start comment with capital letter
8. Commenting Style - No space after Comments longer than a few words should be on their own line above the line of code.
local v = 5; -- the v stands for variable -- ❌
local v = 5; --The v stands for variable -- ✅
local v = 5; --The v stands for variable because that's what it is, it's a variable and it's useful to vary things -- ❌
--The v below stands for variable because that's what it is, it's a variable and it's useful to vary things -- ✅
local v = 5;