Setting up your working directory - compupro/steins-gate-hrdarling-patch GitHub Wiki
Before you start modifying the game, you will need to set up your working directory, as well as have the appropriate tools.
- Download all the necessary tools:
- An unmodified iso for the game, CRC32 hash
64A5777F
- Atlas 1.11
- crifilesystem (should contain CpkFileBuilder.exe)
- UMDgen
- An unmodified iso for the game, CRC32 hash
- Clone the repository to your local machine. The directory you clone it to is probably called
steins-gate-hrdarling-patch
. I will call this the working directory from now on - Put Atlas.exe in the working directory
- Make a folder in the working directory called
crifilesystem
and put all of the crifilesystem files there - Make three empty folders in the working directory:
original-data
,patch-data-merged
, andDATA0
- Compile topographer by running
make all
in the command line in the working directory- If you're on Windows and using MinGW: Use msys as your command line! The makefile is written for a bash-like system, so just using Powershell or CMD will not work
- Open UMDGen and open the game iso. Navigate to
PSP_GAME/USRDIR
, right click DATA0.CPK, and extract it to the working directory- (optional) make a copy of this file and name it DATA0.ORIGINAL.CPK so you don't have to re-extract it from the iso again if you need the original again
- Open CpkFileBuilder and go to
Tools > CPK File Viewer (F7)
. Use this to open and extract the contents of DATA0.CPK intoworking directory/DATA0
- (optional) make a copy of this file and name it SCENE00.ORIGINAL.CPK and put it in the working directory and not the DATA0 folder.
- Use the CPK File Viewer to open
working directory/DATA0/SCENE00.CPK
and extract the contents toworking directory/original-data
Once that is complete, your working directory is set up.