Developer Manual (Animation) - cmu462/Scotty3D GitHub Wiki
There are four primary components that must be implemented to support Animation functionality.
- Task 1: Spline Interpolation
- Task 2: Skeleton Kinematics
- Task 3: Linear Blend Skinning
- Task 4: Physical Simulation
Each of these components is described at the linked page, with additional links on the sidebar to the right.
Additionally, the assignment specification asks you to create a video of your animation. Some brief technical notes on creating videos from images are here.