Unreal Engine: Contributing Game Specific Defaults - clshortfuse/renodx GitHub Wiki

  1. Launch the game with ReShade and the Unreal Engine addon installed.

  2. Open up ReShade, go to the Log tab, search "default settings". Copy down the name in parenthesis after the exe name. This is the product name.

  3. Fill out the following code with the project name and required upgrades, maintaining formatting and special characters as presented:

     {
         "Product Name",
         {
             {"Upgrade_Example", UPGRADE_TYPE_EXAMPLE},
         },
     },
    

Upgrade Examples

Upgrade_R8G8B8A8_TYPELESS

Upgrade_R8G8B8A8_UNORM

...

Upgrade Types

UPGRADE_TYPE_OUTPUT_SIZE

UPGRADE_TYPE_OUTPUT_RATIO

UPGRADE_TYPE_ANY

Special Cases

{"Upgrade_CopyDestinations", 1.f},

{"ForceBorderless", 0.f},