TODO - clefranc/Slic3r GitHub Wiki
This page lists tasks available for contributors. If you want to help out in Slic3r development, you could choose a task among these that are needed for sure.
See this page for a good and comprehensive page about the coding style I like.
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An algorithm for Skeletonization of thin polygons. We need this for thin walls and other things. This could be the port of an existing algorithm or an original idea. -
A hexagonal infill pattern. -
Perl bindings for the Boost.Geometry library
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Logic for hollow objects [spiralize]
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Better support material
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Dual extruders
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Auto-plating
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GUI with preview
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Calibration wizard