Guardians of the Galaxy - cdozdil/OptiScaler GitHub Wiki

Version

0.7.7-pre9

Filename

dxgi.dll, version.dll

OS

Win 11 24H2

GPU

RX 6950XT

Inputs

DLSS

Settings

  • If using BAT file and on AMD/Intel, select Yes to DLSS Inputs, but set Dxgi=false in Optiscaler.ini

  • Dxgi=false also needed for Manual steps on AMD/Intel

FG-Settings

-

Known Issues

Spoofing causes massive performance overhead, by far the biggest seen so far, hence the needed Dxgi=false setting for AMD/Intel

Notes

  • Game seems to expose DLSS inputs just by having a nvngx.dll file

  • DXCompiler no longer needed to be updated for XeSS 2.0, seems to work fine

Reported By

TheRazerMD


Version

v0.7.0-pre71

Filename

version.dll

OS

Windows

GPU

Nvidia

Settings

-

FG-Settings

-

Known Issues

  • With dxgi.dll & winmm.dll when using FG swapchain game is crashing

  • To be able to use DLSS Presets need to set UseGenericAppIdWithDlss=true

Notes

-

Reported By

Krispy


Version

v0.7.0-pre71

Filename

version.dll

OS

Windows

GPU

AMD

Settings

-

FG-Settings

-

Known Issues

If XeSS isn’t working, requires updating the dxcompiler.dll - link, dxc_.zip - bin/x64 subfolder

Notes

Frame Generations works, HudFix is not working

Reported By

BayuPratama

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