xv6SuperBlock - ccc-sp/riscv2os GitHub Wiki
xv6: superblock 是甚麼?如何用來組織檔案系統?
xv6 的檔案系統,第 1 個區塊是 superblock,紀載了整個檔案系統中的《各種區塊數量與首區塊的位置》。

kernel/fs.h
// On-disk file system format. // 磁碟中的檔案系統結構
// Both the kernel and user programs use this header file.
#define ROOTINO 1 // root i-number 根結點
#define BSIZE 1024 // block size 區塊大小
// Disk layout:
// [ boot block | super block | log | inode blocks |
// free bit map | data blocks]
//
// mkfs computes the super block and builds an initial file system. The
// super block describes the disk layout:
struct superblock { // 超級區塊
uint magic; // Must be FSMAGIC // 用來辨識的魔數:0x10203040
uint size; // Size of file system image (blocks) // 全部區塊數
uint nblocks; // Number of data blocks // 資料區塊數
uint ninodes; // Number of inodes. // inodes 數量
uint nlog; // Number of log blocks // 日誌 log 的區塊數
uint logstart; // Block number of first log block // log 的首區塊
uint inodestart; // Block number of first inode block // inode 的首區塊
uint bmapstart; // Block number of first free map block // free bitmap 的首區塊
};
#define FSMAGIC 0x10203040
#define NDIRECT 12
#define NINDIRECT (BSIZE / sizeof(uint))
#define MAXFILE (NDIRECT + NINDIRECT)
// On-disk inode structure (硬碟中的 inode 結構)
struct dinode {
short type; // File type
short major; // Major device number (T_DEVICE only)
short minor; // Minor device number (T_DEVICE only)
short nlink; // Number of links to inode in file system
uint size; // Size of file (bytes)
uint addrs[NDIRECT+1]; // Data block addresses
};
// Inodes per block. (每個區塊的 inode 數量)
#define IPB (BSIZE / sizeof(struct dinode))
// Block containing inode i (第 i 個 inode 存放在哪個區塊)
#define IBLOCK(i, sb) ((i) / IPB + sb.inodestart)
// Bitmap bits per block (每個區塊包含幾個 bits)
#define BPB (BSIZE*8)
// Block of free map containing bit for block b (取得 free map 中紀錄該區塊是否 free 的區塊代號)
#define BBLOCK(b, sb) ((b)/BPB + sb.bmapstart)
// Directory is a file containing a sequence of dirent structures.
#define DIRSIZ 14
struct dirent { // 目錄中的一項 (inode 代號+名稱)。
ushort inum;
char name[DIRSIZ];
};