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Kerbin Side Remastered Gap Extras

Airstrips

Airstrips are remote landing locations in the middle of wilderness areas around Kerbin. They have limited facilities available. They can be used to refuel aircraft, but because of their remote locations they sell fuel at very high prices.

Runways

The typical airstrip is a single small runway and attached facilities. Navigation tools are provided by the Kerbin Aviation Administration (KAA) however they offer only the rudimentary features. Flight plans only from the IAF marker and no indications of outer markers or other beacons.

Facilities

  • Fuel can be bought from the truck but cannot be sold
  • Airstrips cannot be used as Launch Sites
  • It costs nothing to open an Airstrip (it's just a flat piece of ground to land a plane on.

Uses of Airstrips

  • They are scattered around Kerbin providing landing zones in nearly every Biome for conducting ground based science experiments
  • Contract packs that require ground side activities can be supported by;
    • Air drops
    • Air lift of ground vehicles/personnel
  • It's just really nice to have new locations to fly too.

Harbours

  • A universal Universal Spawn Point for surface water launch is added to Each Naval Air Station in Kerbin Side Remastered.
  • Can be used to launch subs, boats and seaplanes.
  • Useful as part of Kerbin Side Remastered GAP rescue missions.