Known Bugs - buu342/ACS-DoomWare GitHub Wiki
Here is a list of known reproducible* bugs in DoomWare:
- After the boss battle ends, the next game will be Deathmatch, regardless if the server was originally configured as Team Deathmatch. Therefore, the boss battle wacky modifier is disabled during team play.
- The platforms on Reach the End (Void) don't reset on round end, due to being unable to modify heights with (or disable)
Floor_Waggle.
* There is the occasional random bug that can occur which I have no control over or an easy way to track down. I usually just describe these as Zandronum Jank:tm:. This includes but is not limited to:
- Players taking a bit too long to teleport to an arena
- The game detecting which weapon the player is equipping incorrectly
- Sections of the map with custom skyboxes bleeding and showing the normal skybox. This is a known bug.
Among others