FAQ - bunfan/beat-banger GitHub Wiki

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Frequently Asked Questions


  • What is BeatBanger?

Beat Banger is a simple NSFW rhythm game created using the Godot Engine. This is BunFan Games' first ever released project.


  • Where is gallery mode and auto-play?

Gallery mode and Autoplay can be found here.


  • What was the main inspiration behind the idea of Beat Banger?

KomDog thought the idea was fun.


  • What engine does the game run on?

The Godot Engine ( written with GDScript).


  • How do I make a mod for Beat Banger?

Read the How To Mod page.


  • Are there any plans for a mobile version?

We have begun development of the mobile version of Beat Banger, but it will not be out any sooner than the main game.


  • Are there any plans for a console version?

There is no plan for a console release.


  • Where can I find the player created mods for the game?

Within our Discord Server is a channel for mod creation, discussion, and upload. Stop by and say hi!


  • Does BeatBanger/BunFan have merchandise?

Not currently, but we absolutely plan on it.


  • What will the full version of BeatBanger include? (other than banging)

There are plans for a cast of fun loving characters, text based story rich narrative, and sexual encounters.


  • What characters will be included in the full release?

For legal reasons, Kom is developing their own cast of BeatBanger team members to inhabit the game. You can read more about them on the Twitter.


  • Where is the Haru level???

After deliberation and the change of game direction, KomDog released the official assets to the public and modding community. They can be found within the discord and many community made custom stages.


  • Will the full release have more commands and secrets?

Yes! The full game will have many fun secrets and Easter Eggs. The game will likely not have commands.


  • What features will be implemented into the main game?

https://github.com/bunfan/beat-banger-public/projects/4


  • What platform features will we see with the full release?

We plan to have Steam achievements as well as full Workshop support.


  • Are there any plans for more community events in the future?

Absolutely. We will be hosting game nights, giveaways, and community hosted events! Make sure to join the Discord!


  • Will Beat Banger support videos?

The engine currently supports ogg and webm for video files, we are looking into adding webm support for cutscenes.


  • When is Beat Banger 2.0 expected to release?

The team is shooting for Q1 of 2023. Wish us luck!


  • What genres of music can we expect in the game?

The music will primarily be focused around the House/Electronic Dance genre.


  • How many levels are planned?

Each character is going to have a few stages and levels each, the exact number is still up in the air.


  • What will the cutscenes look like?

The cutscenes are currently planned to be in a visual novel-esque style, with drawn scenes and interactions.


  • Will the game have voice acting?

We are looking into the possibility of voice actors or sound bytes.


  • Will there be DLC?

We would like to have free content updates after the full release of the game.


  • Will there be a character creator? Can we change cocks?

No.


  • With there be any receiving POV stages?

Maybe will Gale, we'll see.


  • Will there be any special game modes or stage modifiers?

We can look into adding those into free-play later along in development, possible post launch.


  • Will the game be in multiple languages?

Absolutely! And we are need lots of help when we begin localizations.


  • Will there be a site for browsing mods?

We plan on maily using the Steam workshop.


  • What will the price of Beat Banger be?

It’s up in the air right now, but we are look at anywhere from Free - 10ish US dollars.


  • Will BB ever be in VR?

It's not something we are looking into currently.


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