ChangeLog - bunfan/beat-banger GitHub Wiki
v1.3
New Features
- Mod browser now features meta data with Song and Artist Title.
- Gallery/Freestyle mode now available on all levels and mods.
- Added voice clips support.
- Added thumbnail support for mods.
v1.2
New Features
- Backwards compatibility with v0.031 charts
- Firebase DB integration
- Online chart downloading framework
- Secret level (Check the wiki) :eyes:
v1.1
Tweaks
- Tweaked round end screen note values to match the in game ones
- Tweaked the animation time for the logo on the main menu
Fixes
- Fixed a bug that caused the pause menu to act strangely
- Fixed a bug that crashes mod menu if no mods loaded
v1.0
These are changes documented since the DEMO version of the game
Characters
- Added Toriel
- Added Yoshi
- Added Jack
New Features
- Controller remapping ( requested by austmosphere on Github )
- Pause / Restart function ( requested by @Deryk The Leopard#4872 )
- Mod Menu
- Game update system
- Credits page
Improvements
- Better sound effects on each level
- Better looking level buttons
- Better grading system
- Better round ending screen
- Better note detection
- Better beat detection for improved accuracy
- Better in-game HUD
- Added Menu Music Phases
- Optimized the way assets are loaded
- Game volume saves after closing
- Keybinds save after closing ( based on feedback by @Evandill#8425 )
- Credits load after beating the final level of the game ( Jack )
- Converted save data from JSON to CFG
Mods
- Added ability to toggle the transition flash ( requested by @Odalys#6363 )
- added custom "transition_sound" option to chart ( based on feedback by @Odalys#6363 )
- Added custom "Game Over" sound option to chart
- Added "post_song_delay" option to chart
- Added "note_offset" setting to chart
- Added "Looping" option to allow animations to loop by themselves
Fixes
- Fixed a bug that crashed the game on double presses ( reported by @Fours#0357 and @Xenny Demon#9207 )
- Fixed a bug that crashes the game if no mods loaded
- Fixed a bug that crashes the game is the "SFX" path on the chart is null
- Fixed a bug that didn't count misses in the grading ( reported by @resistance is futile#0035 )
- Fixed a bug allowing all keys to be binded to controls instead of A - Z
- Missing pattern file now reverts to default background
- Console key changed from "~" to "/" ( based on feedback by @Zen-Dragon#0631 )