nut.data.set - brianhang/nutscript2 GitHub Wiki

Description

nut.data.set(key, value, ignoreMap, global)

This shared function sets a variable that is persistently stored, so it can be accessed even after the server/client stops running.

Parameters

Name Description
key An identifier for the value.
value The value to store. This can be anything besides functions and some userdata types.
ignoreMap A boolean for whether or not the data is stored only for the current map.
global A boolean for whether or not the data value is only for the current gamemode.

Side Effects

  • The data stored on disk is modified.
  • The DataSet hook is called.

Example

nut.data.set("foo", "bar")