Hooks ChatMessageAdjust - brianhang/nutscript2 GitHub Wiki
Description
newMessage = ChatMessageAdjust(speaker, mode, message)
This server hook is called before a chat message is delivered. This allows for changes to be made to messages being sent if a string is returned.
Parameters
| Name |
Description |
speaker |
The Player that is talking. |
mode |
A string that is the identifier for the chat mode. |
message |
A string that contains the chat message. |
Returns
| Name |
Description |
newMessage |
A string containing the overwritten chat message. |
Example
-- Appends an exclamation mark after yelling chat messages.
function GM:ChatMessageAdjust(speaker, mode, message)
if (mode == "y") then
return message.."!"
end
end