GXSceneMove - boxgaming/gx GitHub Wiki
Syntax
GXSceneMove dx&, dy&
Description
Moves the scene position by the number of pixels specified by the dx and dy values.
The default position for a scene is (0,0). Negative x and y values are valid.
A non-zero value for dx will move the scene by the number of pixels specified to the right or left. A non-zero value for dy will move the scene by the number of pixels specified up or down.
Examples
Example1: Move the scene left 3 pixels and down 5 pixels.
GXSceneMove -3, 5
See Also
GXScenePos, GXSceneX, GXSceneY, GXSceneWidth, GXSceneHeight, GXSceneColumns, GXSceneRows