Inter‐pack Compatibility ‐ Vehicles - boot2big/immersive_vehicles_vanity GitHub Wiki

Description of the laterly-named VM system used for IVV's vehicle handling system, along with other various valiant variablers that are veritably versatile!

Handling

Constant Value Function Extra Comments
frame_steering_stiffness Vehicle's ability to handle turns at higher speeds -
frame_steering_responsiveness Vehicle's response delay to turning -
frame_steering_oversteer This vehicle's tendency to oversteer when turning sharply, under acceleration -
frame_steering_understeer Opposite to oversteer, this vehicle's tendency to understeer while accelerating -
frame_steering_downforce Similar to stiffness but controlled by speed, and downforce_factor Not to be confused with SteeringForceFactor's old name
frame_steering_downforce_factor Affects how much downforce influences this vehicle's handling -
Variable Modifier Function Extra Comments
axleRatio x1 Accounts for speed factor -
axleRatio x3 Drifting revup -
dragCoefficient Drag calculations, accounts for speed factor and increases with -
brakingFactor Brake smoothing -
steering_downforce Downforce calculations, factors into steering_loss -
steering_loss How much this vehicle has lost the ability to steer -
steering_responsiveness See frame_steering_responsiveness -
steering_ohshitfactor How prone this vehicle is to kicking its rear out "Oh Shit!"
steeringForceFactor Takes the outputs of above steering_ VMs and deduces the vehicle's current steering capability for this tick -