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◆ "3D View" Area > "View" Menu


Buttons' positions and sub menus (image)

Buttons' positions

◇ Functions in Menu


  • Edit Screenshot with Editors
    Take a screenshot of the view-port and edit it in the external image editor referenced at User Preference.
     
     

◇ Functions in "Toggle Display" Menu


  • Pie Menu: Viewport
    Switch a preset viewport.
     

  • Pie Menu: Viewport Shading
    Switch viewport shading.
     

  • Pie Menu : Sidebar/Toolbar
    Toggle sidebar and toolbar's display states.
     

  • Toggle Panel : 'BOTH'
    Toggele "Show BOTH of Sidebar and Toolbar" and "Hide BOTH of them".
     

  • Toggle Panel : 'IN-TURN'
    Switch "Hide BOTH of sidebar and toolbar" to "Show ONLY toolbar" to "Show ONLY sidebar" to "Show BOTH".
     

  • Toggle Panel : 'ONE-SIDE'
    Switch "Hide BOTH of sidebar and toolbar" to "Show ONLY toolbar" to "Show ONLY sidebar".
     

  • Toggle Local View (Keep Current)
    Switch to display of selected objects separately keeping current location and distance.
     

  • Switch Viewport Shading

    Sub Panel

    Switch viewport shading in designated order.
     
  • Switch Collections Display

    Sub Panel

    Switch display state of each collection.
     
  • Snap Menu (Blender 2.7)
    Display snap menu panel used in Blender 2.7.
     
     

◇ Functions in "Snap Menu (Blender 2.7)"


Buttons' positions and sub menus (image)

Buttons' positions

  • Cursor to Mouse
    Move 3D cursor to the mouse cursor.
     

  • Cursor to Center of View
    Move 3D cursor to the center of viewport.
     

  • Cursor to Out of View
    Move 3D cursor far away not to appear in viewport.
     

◆ "3D View" Area > "View" Menu > "Align View" Menu


Buttons' positions and sub menus (image)

Buttons' positions

  • Center View to Selected (Non-Zoom)
    Center the view keeping current distance so that selected in the middle of the view.
     

  • View from Opposite Side
    Orbit the view around 180 degree and move to opposite side of current view.
     

  • Center View to Origin
    Center the view so that origin in the middle of the view.
     

  • Center View to Origin & Move 3D Cursor
    Center the view so that origin in the middle of the view, and move 3D cursor to origin.
     

  • Center View to Mouse
    Center the view to the Z-depth position under the mouse cursor.
     

  • Center View to Mouse & Move 3D Cursor
    Center the view to the mouse cursor and move 3D cursor there.
     

  • Center View to Mouse & Select Object
    Select object under the mouse cursor, and center the view so that it in the middle of the view.
     

  • Align View to Active Face

    Sub Panel

    Rotate view based on active face's normal direction.
     
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