Mesh - bookyakuno/Blender-Scramble-Addon GitHub Wiki

◆ "3D View" Area > "Mesh Edit" Mode > "Select" Menu


Buttons' positions and sub menus (image)

Buttons' positions

  • Select Vertex (X=0)

    Sub Panel

    Select vertices which X-axis location is zero.
     
  • Select Vertex (One Side)

    Sub Panel

    Select vertices on one side.
     

◆ "3D View" Area > "Edit" Mode with Mesh > "Mesh" Menu > "Switch Mode" Menu


Buttons' positions and sub menus (image)

Buttons' positions

  • Switch Mesh Select Mode
    Switch "Vertex Select" to "Edge Select" to "Face Select".
     

  • Pie menu : Mesh Select Mode
    Switch mesh select mode.
     

  • Pie menu : Proportional Edit
    Switch proportional editing mode.
     

◆ "3D View" Area > "Edit" Mode with Mesh > "Delete" Menu (X Key)


Buttons' positions and sub menus (image)

Buttons' positions

  • Delete Based on Select Mode

    Sub Panel

    Delete selected vertices / edges / faces in the specific way based on current mesh select mode.
    The settings are saved on each scene, and thus, you can use same functions after re-open the blend file.
     
  • Delete Hidden Vertices
    Delete all hidden vertices of active object.
     

  • Dissolve Selection
    Dissolve selected vertices / edges / faces based on current mesh select mode.
     

◆ "3D View" Area > "Edit" Mode with Mesh > "Mesh" Menu > "Show/Hide" Menu


Buttons' positions and sub menus (image)

Buttons' positions

  • Hide Partly-Selected Parts
    Hide all of isolated meshes at least one of which vertices is selected.
     

  • Hide Not-Selected Parts
    Hide all of isolated meshes which vertices are not selected.
     

  • Invert Show / Hide
    Invert display states of each vertices / edges / faces.
     

  • Hide Only Vertex
    Hide selected vertices to prevent them from changing.
     

◆ "3D View" Area > "Edit" Mode with Mesh > "Vertex" Menu


Buttons' positions and sub menus (image)

Buttons' positions

  • Separate Selection => Edit Separated
    Separate selected part to another object, and switch to its Edit mode.
     

  • Apply Shrinkwrap to Selection

    Sub Panel

    Apply to selected vertices Shrinkwrap modifier for the other selected object.
     
  • Separate Selection => Edit Separated
    Separate selected part to another object, and switch to its Edit mode.
     

  • Separate by One Material

    Sub Panel

    Separate specific-material-assigned part to another object, and switch to the object's Edit mode.
     
  • Separate by Loose Parts (Non-Selected / Selected)

    Sub Panel

    Separate each not-selected / selected isolated part to another object.
     

◆ "3D View" Area > "Mesh Edit" Mode > "UV" Menu (U Key)


Buttons' positions and sub menus (image)

Buttons' positions

  • Copy Selected Part's UV Data from Other

    Sub Panel

    Copy UV data for mesh's selected part from another UV Map of active object.
     

◆ "3D View" Area > "Edit" Mode with Mesh > Context Menu (W Key)


Buttons' positions and sub menus (image)

Buttons' positions

  • Show Base Shape
    Show base shape of active object's shape keys in viewport.
     

  • Switch Display of Mirror Modifiers

    Sub Panel

    Switch display state of mirror modifiers (and add it if not exist).
     
  • Switch Display Method of Modifiers' Results

    Sub Panel

    Switch display method of meshes or their vertices which are created by modifiers.
     
  • Average Selected Vertices' Weight

    Sub Panel

    Change selected vertives' weight to their average value.
     
  • Fill Selected Vertices' Vertex Color

    Sub Panel

    Fill selected vertices with designated color at active vertex color.
     
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