rotate - blish-hud/Pathing GitHub Wiki id: rotate title: Rotate hide_table_of_contents: true Applies To Blish HUD TacO Markers ✔ ❌ Description Allows you to statically rotate a marker instead of it automatically facing the player. Value is in degrees. Rotation is applied first to the x axis, then to y, and finally to z. Attribute Data Type Example Description rotate Array of float rotate="90,178,-22.3" Defines rotation on the x, y, and z axis respectively in degrees. rotate-x float rotate-x="90" Defines rotation on the x axis in degrees. rotate-y float rotate-y="178" Defines rotation on the y axis in degrees. rotate-z float rotate-z="-22.3" Defines rotation on the z axis in degrees. ⚠️ **GitHub.com Fallback** ⚠️