patch (from ActualRollingThunder.txt) by PsychoPatate BL2 - blcm/modcabinet GitHub Wiki
Author: PsychoPatate
Last Updated: August 25, 2018
In Categories: Grenade Mods
Other mods with the same name:
-
patch (from DarkLeaksOuttaMe.txt) - BL2, by theNocturni
-
patch (from Flimsy.txt) - BL2, by Jejjo
-
patch - BL2, by R34KT0R
-
patch (from Stylo.txt) - BL2, by Jejjo
-
patch - TPS, by iNSANE990
-
patch (from Crossfire.txt) - BL2, by PsychoPatate
-
patch (from Moment.txt) - BL2, by Jejjo
-
patch (from Wasteland.txt) - BL2, by Jejjo
-
patch (from PickTheScav.txt) - BL2, by theNocturni
-
patch - TPS, by Community Patch
-
patch (from Pop.txt) - BL2, by Jejjo
-
patch (from Heist.txt) - BL2, by Jejjo
-
patch (from LazyBones.txt) - BL2, by Jejjo
-
patch (from Western.txt) - BL2, by Jejjo
-
patch (from Calypso.txt) - BL2, by Jejjo
-
patch (from Thunderstruck.txt) - BL2, by Jejjo
-
patch (from fixVoracHyperiusHealth.blcm) - BL2, by 55tumbl
-
patch (from Hivehand.txt) - BL2, by Jejjo
-
patch (from Terran.txt) - BL2, by Jejjo
-
patch (from Patience.txt) - BL2, by Jejjo
-
patch - BL2, by Aaron0000
-
patch (from Riposte.txt) - BL2, by Jejjo
-
patch (from Lotus.txt) - BL2, by Jejjo
-
patch (from fixUCPerrors.blcm) - BL2, by 55tumbl
-
patch (from D20.txt) - BL2, by Jejjo
-
patch (from BouncingBonny.txt) - BL2, by PsychoPatate
Link to Mod File
(right click and "Save Link As") |
View on Github
(after clicking on a mod, right click on "Raw" or "Download," and then "Save Link As") |
In my opinion, there are 2 reasons why the Rolling Thunder sucks. The first one being the fact it's Rubberized, the second is that it stops bouncing when an ennemy is hit. Bouncing is the whole point of this grenade, so why should it stop ? This mod makes it bounce non-stop.
Actual Rolling Thunder V.1.0 (24/08/18) by PsychoPatate
This description assumes that you already read the readme of the mod from github.
This mod simply buffs the Rolling Thunder grenade thanks to these changes :
- It no longer stops and explodes when an ennemy is hit
- It is no longer a MIRV grenade, that means it only does 1 explosion at the end
- It deals a lot more damages
- Its blast radius is bigger
- It has a fixed fuse time