Yellowjacket2.0 - blcm/modcabinet GitHub Wiki
Author: B33PB00PJOE
Last Updated: August 31, 2017
In Categories: SMGs
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Mod by B33P B00P JOE
***WARNING***
Makes the Corrosive Pistol Spiker's explosion damage default to Corrosive instead of Explosive.
Thanks to Greem for the rarity code.
*************
The Yellowjacket I always felt needed a little somethign extra...
+Shoots slightly faster orbs
+Orbs now explode with corrosive damage on top of electrical impact damage
+50% better element chance / damage
+Features a new paint job
v2 Changes:
reformatted text/code.