Proper Weapon Bodies - blcm/modcabinet GitHub Wiki
Author: PsychoPatate
Last Updated: December 17, 2018
In Categories: Weapon and Gear Visuals
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Why does green Bandit shotguns and pistols appear to have bigger mag than blue weapons ? That doesn't make sense to me, so this mod fixes that.
Proper Weapon Bodies V.1.2 (17/12/18) by PsychoPatate
This description assumes that you already read the readme of the mod from github.
This mod only changes the APPEARANCE of weapons, no actual stats are affected
About green and blue bodies :
By default, this mod only changes pistols (not Tediore ones) and shotguns bodies.
The other weapon types are named as "Not recommended",
not because it will break things, but because it doesn't look good.
Image here : https://i.imgur.com/WHq2sdp.jpg
About unique bodies :
Some weapons have unique bodies, that means we can change them !
By default, this mod changes the body of some weapons so it matches their rarity.
But you can put whatever body variation that you want, or leave unchecked for default look.
Image comparison here : https://imgur.com/a/mgewZSD
V.1.2 (17/12/18)