2024 05 08 transitioning javascript app to react with typescript tooling and deployment - bizkite-co/handterm GitHub Wiki
original file name: Codeium Chat - fxG4zbCjTeYay2XUnuauo9YP3pXeB9Ow.md summary: In this chat, the user discusses transitioning their old one-file JavaScript app in a Hugo static site into TypeScript and considering breaking it into smaller components for better organization. They seek advice on choosing the right tooling, considering options like React, Preact, Alpine.js, Vue.js, and Svelte. They also inquire about mobile deployment options for these tools. The conversation focuses on the gradual transition to React, steps for refactoring existing code, and setting up a React environment with npm, Babel, and Webpack. Finally, assistance is provided on configuring Babel and Webpack for a React with TypeScript setup. date: 2024-05-08T21:04
Note: This is purely the output of the chat conversation and does not contain any raw data, codebase snippets, etc. used to generate the output.
User at 9:04 pm, May 8, 2024
You have helped me very much as I have transformed my old one-file JavaScript app into TypeScript in my Hugo static site.
Now that I have broken my one-file app into about three modules I am realizing that I should probably break up the existing components into a few more smaller components. That would help me better understand the separation of concerns and to partition data elements, processes, and HTML elements into logical groups which are already indicated in my property/varibale names. I think Phrases, Timer, Tester, and NextChars could proably all be broken into logical domains.
Can you use your extensive knowledge of existing coding practices and existing libraries to help me decide on the right tooling? You are going to help me build it so make sure you choose tools that you're most confident are capable of completing the tasks.
Currently, I am spending significant time making sure that one and only one HTML display element exists for the relevant properties and that the proper data is attached to that element with the proper read-write mode.
I think the most obvious candidate for this type of application would be React but I would also like to know if there are less intrussive libraries. I know that using React on a Hugo static site with only client-side scripting available migth be technically chalenging with the Hugo build process but I am definitely willing to give it a try.
What should be my first steps to subdivide existing modules for the purpose of cleaning up and simplifying the abstractions?
Codeium at 9:05 pm, May 8, 2024
Given your current setup and the goals you've described, there are several options for organizing your TypeScript code into smaller, more manageable components with clear separation of concerns.
You can continue using TypeScript without any additional frameworks or libraries. This approach keeps your build process simple and avoids additional dependencies. You can define classes or modules that encapsulate specific behaviors and data, and use TypeScript's type system to enforce contracts between them.
- Pros: No additional build step, smaller bundle size, full control over the code.
- Cons: More manual DOM manipulation, potentially more boilerplate code for component lifecycle and state management.
React is a popular choice for building component-based UIs. It provides a robust ecosystem and a clear pattern for component lifecycle and state management.
To integrate React with Hugo:
- Set Up a Build Process: You'll likely need to set up a build process using tools like Webpack, Babel, or Vite to transpile and bundle your React components.
- Attach React to Hugo: You can attach your React app to a DOM element managed by Hugo. You'll need to ensure that the bundled JavaScript is included in your Hugo templates.
- Pros: Strong community, extensive ecosystem, clear patterns for state management.
- Cons: Learning curve, additional build setup, potentially larger bundle size.
Preact is a lightweight alternative to React with a similar API. It's a good choice if you're looking for something with less overhead than React but with similar concepts.
- Pros: Smaller bundle size, similar to React, easy to integrate with existing projects.
- Cons: Smaller community, fewer resources compared to React.
Alpine.js is a minimal framework for composing JavaScript behavior in your markup. It's designed to be a drop-in solution with a small footprint.
- Pros: Small size, easy to understand, no virtual DOM.
- Cons: Less powerful than React, best for simpler interactions.
Vue.js is another popular framework that provides a reactive and composable data model. It requires a build step similar to React but is often considered easier to learn.
- Set Up a Build Process: You can use Vue CLI or Vite to set up the build process.
- Integrate with Hugo: Attach the Vue instance to an element in a Hugo template.
- Pros: Easy to integrate, powerful directives, and components system.
- Cons: Learning curve, requires a build step.
Svelte shifts much of the work to compile time, where it generates highly efficient imperative code for updating the DOM.
- Pros: No virtual DOM, less boilerplate code, simple syntax.
- Cons: Smaller community, requires a build process.
Regardless of the tool you choose, the steps for subdividing your modules could look like this:
- Identify Components: Determine logical groupings for functionality and data.
- Refactor Code: Extract these groupings into separate classes or functions.
- Encapsulate Logic: Ensure each component manages its own state and logic.
- Establish Interfaces: Define clear interfaces for how components interact.
For the transition, you might start with a smaller library like Alpine.js or Preact to minimize the impact on your build process while gaining some of the benefits of a component-based architecture. If you're willing to take on the learning curve and set up a more complex build process, React or Vue.js would provide a more robust framework for managing your UI's complexity.
Lastly, always ensure to write unit tests for your components, especially when refactoring, to maintain stability and catch bugs early in the development process.
User at 9:09 pm, May 8, 2024
There is one requirement that I forgot to mention.
I might, in the mid-range future, need to deploy some of these components to mobile.
I am aware that React has React Native and Expo, but I don't know what the other options have.
Codeium at 9:09 pm, May 8, 2024
Given your requirement to potentially deploy to mobile platforms in the future, here are how the mentioned options stand with respect to mobile development:
React's ecosystem includes React Native, which allows you to write native applications for Android and iOS using React. React Native components map to native UI components, and you can reuse a significant amount of your web application's logic if it's written in React.
- React Native: You write native apps using React.
- Expo: A framework and platform for universal React applications. It abstracts away much of the complexity of setting up a React Native project.
Preact does not have a dedicated mobile solution similar to React Native. However, you can still create Progressive Web Apps (PWAs) with Preact, which can deliver a native-like experience on mobile web browsers.
Alpine.js is not designed with mobile app development in mind. Like Preact, you could use it to create PWAs, but there is no direct path to native mobile app development with Alpine.js.
Vue has a counterpart for mobile development called NativeScript-Vue. It allows you to use Vue.js to build native mobile apps.
- NativeScript-Vue: An implementation of Vue.js for building native mobile apps using NativeScript.
For Svelte, there is Svelte Native which is an adaptation of Svelte for building native mobile applications using NativeScript, similar to NativeScript-Vue.
- Svelte Native: Allows you to write native mobile applications with a Svelte syntax.
If you're considering a move to mobile:
- React with React Native and Expo is the most mature and widely adopted solution with a large community and a robust set of tools.
- Vue.js with NativeScript-Vue is a solid choice if you prefer Vue.js and want a similar development experience for mobile.
- Svelte Native is a newer option but offers a Svelte-like experience for building mobile apps.
Given your requirements and the future-proofing for mobile deployment, React with React Native (and possibly Expo) would provide the most seamless transition from web to mobile, with the largest community and breadth of resources. However, if you are more comfortable with Vue.js or Svelte, their mobile solutions can also be suitable for your use case. It's important to consider the learning curve, community support, and available resources when making your decision.
User at 9:12 pm, May 8, 2024
Ok, it's starting to sound like React will be the best option for the first steps.
How much of my current code will have to be refactored to switch to React?
Would it be better to break my current typescript into smaller components and then convert to React or the other way around?
Codeium at 9:12 pm, May 8, 2024
Transitioning to React will require refactoring your current code to fit into React's component-based architecture. The extent of refactoring depends on how closely your current code organization aligns with the React way of building user interfaces. Here's a high-level overview of what you'll need to consider:
- Identify UI Components: Look at your application's UI and break it down into components, such as buttons, inputs, lists, etc.
- Convert Functions and Classes: Convert existing functions and classes into React components, using either class-based components or functional components with hooks.
-
State Management: Move state into React's state management system, either using
useState
for local component state or context and reducers for more global state. - Event Handlers: Convert event handlers and bind them to components in the React way, typically as methods on class components or functions in functional components.
-
Lifecycle Methods: Move any initialization or cleanup code into React lifecycle methods (for class components) or the
useEffect
hook (for functional components). - Props and State: Replace direct DOM manipulation with data-driven approaches using props and state to pass data and trigger UI updates.
You have two main options for the sequence of refactoring:
- Pros: You can clean up and modularize your code, making the transition to React components more straightforward.
- Cons: You may end up refactoring twice—first into smaller TypeScript modules, and then into React components.
- Pros: You avoid doing the same work twice, moving directly into the React paradigm and learning it as you go.
- Cons: The process might be more complex if your current codebase is large and not already organized into clear, separate concerns.
Considering the learning curve and the effort involved, it might be more efficient to start by prototyping a small part of your application in React to get a feel for the framework. Once you're comfortable, you can incrementally convert sections of your app into React components. This approach allows you to learn and apply best practices in React component design from the outset.
During the transition, you can use your existing TypeScript code as a reference for logic and structure, while you learn to "think in React." This way, you're refactoring with the final architecture in mind, which should result in a cleaner, more maintainable codebase.
Ultimately, the best approach depends on your current codebase's complexity, your familiarity with React, and how you prefer to manage the learning process. If you opt for a gradual transition, it's essential to have a clear plan for managing state and component communication as you'll temporarily have a hybrid application with both React and non-React parts.
User at 9:21 pm, May 8, 2024
Ok, I want to go with the incremental transition. I have already built one small site in React so I am familiar with it a bit.
So I think my first step would be to try to npm install react
and then try to build and see what breaks?
Codeium at 9:21 pm, May 8, 2024
Yes, starting with npm to install React and setting up a build process is a good first step. Since you're integrating React into an existing project, here's a step-by-step guide to get you started:
-
Install React and ReactDOM:
npm install react react-dom
-
Set Up Your Build Tool:
- If you don't have a build process set up yet, you'll need one to transpile JSX and TypeScript into JavaScript that browsers can understand.
- You can use tools like Webpack and Babel or alternatives like Parcel or Vite, which offer a simpler setup.
- For Webpack, you'll need loaders for Babel (
babel-loader
) and TypeScript (ts-loader
orawesome-typescript-loader
). - Install the necessary Babel presets:
@babel/preset-env
for modern JavaScript and@babel/preset-react
for JSX.
Example of installing Webpack and Babel:
npm install --save-dev webpack webpack-cli webpack-dev-server babel-loader @babel/core @babel/preset-env @babel/preset-react @babel/preset-typescript
-
Configure TypeScript:
- Ensure your
tsconfig.json
is set up to work with JSX by setting"jsx": "react"
.
- Ensure your
-
Configure Babel and Webpack (if using Webpack):
- Create a
.babelrc
file or add the Babel configuration in yourpackage.json
. - Set up your
webpack.config.js
file to specify your entry points, loaders, and output.
- Create a
-
Create a Simple React Component:
- Write a simple React component to test the setup. You can create a new
.tsx
file for this. - Here's a very basic example:
import React from 'react'; import ReactDOM from 'react-dom'; const App = () => <h1>Hello, React!</h1>; ReactDOM.render(<App />, document.getElementById('root'));
- Make sure you have a corresponding HTML element with the id
root
where React will mount the application.
- Write a simple React component to test the setup. You can create a new
-
Build and Test:
- Run your build process to transpile and bundle your code.
- If you're using Webpack, you can start the dev server with
webpack-dev-server
or build withwebpack
. - Check your browser to see if your simple React component renders without errors.
-
Incremental Integration:
- Begin converting small, isolated parts of your application into React components.
- You can embed these React components into your existing application by targeting specific DOM elements.
-
Iterate and Expand:
- As you gain confidence and ensure that your setup is working, you can start refactoring more significant parts of your application into React.
Remember that integrating a new build process and a framework like React into an existing project can introduce complexity, so be sure to test thoroughly at each step. It may also be helpful to use version control (like git) to manage changes incrementally and keep track of your progress.
User at 9:30 pm, May 8, 2024
Ok, I am stuck on item 4 "Configure Bable and Webpack"
Codeium at 9:30 pm, May 8, 2024
Configuring Babel and Webpack can indeed be a bit tricky. Let's walk through the basic setup for each.
Create a .babelrc
file in the root of your project with the following content:
{
"presets": [
"@babel/preset-env",
"@babel/preset-react",
"@babel/preset-typescript"
]
}
This configuration tells Babel to use the presets for modern JavaScript, React JSX, and TypeScript.
Create a webpack.config.js
file in the root of your project. Here's a basic setup for a project using React with TypeScript:
const path = require('path');
module.exports = {
mode: 'development', // or 'production'
entry: './src/index.tsx', // Your application's entry point
output: {
path: path.resolve(__dirname, 'dist'),
filename: 'bundle.js'
},
resolve: {
extensions: ['.tsx', '.ts', '.js', '.jsx']
},
module: {
rules: [
{
test: /\.(ts|tsx)$/,
use: 'babel-loader',
exclude: /node_modules/
},
{
test: /\.css$/,
use: ['style-loader', 'css-loader']
},
// Add other loaders here for other types of files if necessary
]
},
devServer: {
contentBase: './dist',
hot: true
}
};
This Webpack configuration does the following:
- Sets the mode to development (for faster builds and more debug info) or production (for optimizations).
- Specifies the entry point of your application (
index.tsx
), where you typically mount your root React component. - Defines the output for the bundled JavaScript (
bundle.js
), which you include in your HTML file. - Resolves
.tsx
,.ts
,.js
, and.jsx
extensions so you can import files without specifying these extensions. - Includes a rule for using
babel-loader
to transpile TypeScript and JSX files. - Optionally includes a rule for handling CSS files with
style-loader
andcss-loader
. - Sets up a development server with hot module replacement for a better development experience.
Make sure you adjust the entry
and output
paths to match your project's structure.
After setting up these configurations, add the following scripts to your package.json
:
"scripts": {
"start": "webpack serve --open", // Starts the dev server and opens your browser
"build": "webpack --mode production" // Bundles your app for production
}
With these configurations, you should be able to run npm start
to launch the development server and see your React application in action. If you run into any issues, please make sure all the paths are correctly set up according to your project's directory structure, and all necessary packages are installed.
Remember, this is a basic setup to get you started, and you may need to customize further based on your project's needs. If you encounter specific errors, please share them for more targeted assistance.
User at 9:35 pm, May 8, 2024
File paths are tricky and they have to be perfect. This is a Hugo site so my .ts
files are in assets/ts/
. They are currently being compiled out to static/js/
.
WHat would that mean for the webpack.config.js
? Oh, also, how to I make sure all my React stuff is created in TS?
Codeium at 9:35 pm, May 8, 2024
Given that your TypeScript source files are in assets/ts/
and the compiled output should go to static/js/
, you'll need to adjust the entry
and output
paths in your webpack.config.js
accordingly. Additionally, to ensure all your React components are created in TypeScript, you would use .tsx
as the file extension for files containing JSX syntax and .ts
for other TypeScript files.
Here is how you can adjust your webpack.config.js
:
const path = require('path');
module.exports = {
mode: 'development', // or 'production'
entry: './assets/ts/index.tsx', // Entry point of your React application in TypeScript
output: {
path: path.resolve(__dirname, 'static/js'), // Output directory
filename: 'bundle.js' // Output bundle
},
resolve: {
extensions: ['.tsx', '.ts', '.js', '.jsx'], // Resolve these extensions
},
module: {
rules: [
{
test: /\.(ts|tsx)$/,
use: 'babel-loader',
exclude: /node_modules/
},
// ... (other rules like CSS if needed)
],
},
devServer: {
contentBase: path.join(__dirname, 'static/js'), // Serve content from the output directory
publicPath: '/', // Public URL path
host: 'localhost', // Host, can be omitted since localhost is the default
port: 8080, // Port, can be omitted since 8080 is the default
hot: true, // Enable hot module replacement
},
};
Make sure you have an index.tsx
file (or whatever your entry file is named) inside assets/ts/
to act as the root of your React application.
In this configuration, Webpack is instructed to take ./assets/ts/index.tsx
as the entry point, transpile and bundle all the necessary files, and output the result as bundle.js
in the static/js/
directory. The development server will serve files from static/js/
, which is useful if you are using Hugo's server for development and want to integrate it with the Webpack dev server.
To ensure that the Webpack dev server works well with Hugo's server, you might need to proxy requests from Hugo's server to the Webpack dev server by setting up a proxy in Hugo's server configuration if it supports it, or by using a separate tool like http-proxy-middleware
in a custom server script.
Finally, to make sure all your React components are created in TypeScript, use the .tsx
extension for files that contain JSX and the .ts
extension for regular TypeScript files. Webpack's ts-loader
or babel-loader
(with the appropriate TypeScript Babel preset) will handle the compilation of these files into JavaScript.
Remember to include the React and ReactDOM types for TypeScript:
npm install --save-dev @types/react @types/react-dom
With these configurations, running npm start
will compile your TypeScript and React code into a bundle that you can include in your Hugo templates, and you'll be able to develop with hot reload capabilities.
User at 9:40 pm, May 8, 2024
I don't have an index.tsx
. I have a couple of different TS apps that get loaded onto different pages in Hugo like this:
<!-- Hugo term.html file -->
{{ $typescript := resources.Get "ts/terminal/main.ts" }}
How would such a static site construction affect the webpack config?
Codeium at 9:41 pm, May 8, 2024
For a Hugo static site where different TypeScript apps are loaded onto different pages, you'll need to set up multiple entry points in Webpack—one for each TypeScript app. You'll also need to output each bundle with a unique name corresponding to each entry point.
Here's an updated webpack.config.js
:
const path = require('path');
module.exports = {
mode: 'development', // or 'production'
entry: {
terminal: './assets/ts/terminal/main.tsx', // Entry for the terminal app
anotherApp: './assets/ts/anotherApp/main.tsx', // Entry for another app, as an example
// Add more entries if you have more apps
},
output: {
path: path.resolve(__dirname, 'static/js'), // Output directory
filename: '[name].bundle.js' // Output bundle with dynamic name based on entry key
},
resolve: {
extensions: ['.tsx', '.ts', '.js', '.jsx'], // Resolve these extensions
},
module: {
rules: [
{
test: /\.(ts|tsx)$/,
use: 'babel-loader',
exclude: /node_modules/
},
// ... (other rules like CSS if needed)
],
},
// ... (devServer configuration if needed)
};
In this configuration:
- The
entry
field is an object with keys representing the name of each app and values pointing to the corresponding entry file. - The
output.filename
is set to'[name].bundle.js'
, where[name]
is a placeholder for the keys defined in theentry
object. This will outputterminal.bundle.js
,anotherApp.bundle.js
, etc., depending on the entry names.
For your Hugo site, you would update your templates to include the generated bundle files like this:
<!-- Hugo term.html file -->
<script src="/js/terminal.bundle.js"></script>
Remember to adjust the entry
and output
paths and the script src in your Hugo templates to match your project's structure and naming conventions.
With this setup, each page in Hugo will load only the necessary JavaScript bundle for the TypeScript app that corresponds to that page. This allows you to maintain separate apps within the same Hugo site, each with its own TypeScript entry point and compiled output file.
User at 10:58 pm, May 8, 2024
I am setting up the webpack as you describe I have also found this on Hugo's website: https://gohugo.io/hugo-pipes/js/#shims
shims (map) This option allows swapping out a component with another. A common use case is to load dependencies like React from a CDN (with shims) when in production, but running with the full bundled node_modules dependency during development:
{{ $shims := dict "react" "js/shims/react.js" "react-dom" "js/shims/react-dom.js" }} {{ $js = $js | js.Build dict "shims" $shims }} The shim files may look like these: // js/shims/react.js module.exports = window.React; // js/shims/react-dom.js module.exports = window.ReactDOM; With the above, these imports should work in both scenarios: import * as React from 'react' import * as ReactDOM from 'react-dom';
Codeium at 10:59 pm, May 8, 2024
Hugo provides an interesting feature for JavaScript bundling with its own asset pipeline, called Hugo Pipes. The documentation snippet you've found refers to creating shims that allow you to use global variables (like those from a CDN) as if they were imported modules. This can be useful if you want to load certain dependencies from a CDN for performance benefits or other reasons.
However, if you've decided to configure Webpack to handle your TypeScript and React bundling, you may not need to use the Hugo Pipes feature for shims, as Webpack will be managing all of your module resolution and bundling.
If you still want to load React and ReactDOM from a CDN in production while using the bundled versions in development, you would handle this within your Webpack configuration and your HTML templates, rather than through Hugo's asset pipeline. Here's how you could do it:
- Modify your HTML template to conditionally load React and ReactDOM from a CDN:
{{ if .Site.IsServer }}
<!-- Development: React and ReactDOM are bundled with Webpack -->
<script src="/js/terminal.bundle.js"></script>
{{ else }}
<!-- Production: Load React and ReactDOM from a CDN -->
<script src="https://cdn.jsdelivr.net/npm/react@{{ .Site.Params.reactVersion }}/umd/react.production.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/react-dom@{{ .Site.Params.reactDomVersion }}/umd/react-dom.production.min.js"></script>
<script src="/js/terminal.bundle.js"></script>
{{ end }}
In this example, .Site.IsServer
is a Hugo variable that is true when running the Hugo server (i.e., in development). You need to define the parameters reactVersion
and reactDomVersion
in your Hugo's site configuration (e.g., config.toml
or config.yaml
).
- Configure Webpack to use the
externals
option to avoid bundling React and ReactDOM in production:
const path = require('path');
module.exports = {
// ... other configurations
externals: {
react: 'React',
'react-dom': 'ReactDOM',
},
// ... other configurations
};
The externals
configuration tells Webpack to treat react
and react-dom
as external dependencies that will be available globally at runtime. This way, in your production build, Webpack will not include React and ReactDOM in your bundle, and your application will use the versions loaded from the CDN.
Please note that this setup requires you to manage your build process for different environments (development vs. production) and to ensure that the global variables React
and ReactDOM
are actually available when your application runs in production.
This approach keeps your production bundles smaller by relying on the CDN-hosted versions of React and ReactDOM, which can be beneficial for load times and caching. However, during development, you'll have the full versions bundled with your code for easier debugging and development.
User at 11:02 pm, May 8, 2024
I was thinking about Hugo's js-build()
which allows language like this:
Import JS code from /assets
js.Build has full support for the virtual union file system in Hugo Modules. You can see some simple examples in this test project, but in short this means that you can do this:
import { hello } from 'my/module';
And it will resolve to the top-most index.{js,ts,tsx,jsx} inside assets/my/module in the layered file system.
import { hello3 } from 'my/module/hello3';
Will resolve to hello3.{js,ts,tsx,jsx} inside assets/my/module.
Any imports starting with . is resolved relative to the current file:
import { hello4 } from './lib';
For other files (e.g. JSON, CSS) you need to use the relative path including any extension, e.g:
import * as data from 'my/module/data.json';
Codeium at 11:02 pm, May 8, 2024
Hugo's js.Build
is part of its asset pipeline, which supports ESBuild, a fast JavaScript bundler and minifier. It allows you to use modern JavaScript or TypeScript directly in your project and take advantage of Hugo's module system.
If you'd prefer to use Hugo's built-in js.Build
function instead of setting up Webpack, you can certainly do so. This would simplify your build process and remove the need for a separate bundling step, as Hugo would handle the transpilation and bundling of your TypeScript files for you.
Here's how you could use js.Build
in a Hugo template to bundle your TypeScript code:
{{- $options := dict "target" "es2015" "sourcemap" "inline" }}
{{- $typescript := resources.Get "ts/terminal/main.ts" | js.Build $options }}
<script src="{{ $typescript.RelPermalink }}"></script>
In this example, $options
is a dictionary that sets the target ECMAScript version to "es2015" and includes inline source maps for easier debugging. You can adjust these options according to your needs.
The js.Build
function takes your TypeScript file, transpiles it, and generates the final JavaScript bundle, which you can then include in your HTML with the script
tag.
To manage different environments (development vs. production), you can conditionally set the options in your Hugo templates like this:
{{- $options := dict "target" "es2015" }}
{{ if .Site.IsServer }}
{{/* Development settings */}}
{{- $options = merge $options (dict "sourcemap" "inline") }}
{{ else }}
{{/* Production settings */}}
{{- $options = merge $options (dict "minify" true) }}
{{ end }}
{{- $typescript := resources.Get "ts/terminal/main.ts" | js.Build $options }}
<script src="{{ $typescript.RelPermalink }}"></script>
This setup uses Hugo's merge
function to modify the $options
dictionary based on whether you are running Hugo's server or building for production. It adds an inline source map for development and enables minification for production.
If you choose to go this route, you wouldn't need Webpack or Babel, as Hugo's js.Build
and ESBuild would handle the necessary transpilation. Keep in mind that while ESBuild is very fast and efficient, it may lack some features provided by Webpack and Babel, such as advanced code splitting and polyfilling. However, for many projects, ESBuild's features are entirely sufficient.
Using Hugo's js.Build
can be a good choice if you prefer to keep your build process within Hugo and avoid external dependencies. It's also a leaner approach that leverages Hugo's strengths in managing assets.
User at 9:58 am, May 9, 2024
Great. It appears to be working, but I have two question in order of priority:
-
Will
js.Build
work with React? Will I be able to do all the things we talked about above about parceling out my large modules into smaller composable components? -
What are the advanced code splitting and polyfilling features you mentioned?
Codeium at 9:58 am, May 9, 2024
- Will
js.Build
work with React?
Yes, js.Build
can work with React. Hugo's js.Build
uses ESBuild under the hood, which supports JSX out of the box. You can write your React components in JSX, and ESBuild will transpile them. To parcel out your large modules into smaller composable React components, you would follow the same principles as you would with any React project.
However, there are a few points to consider:
- ESBuild is relatively new and may not have all the plugins and loaders that Webpack offers. This means you might run into limitations if you need specific Webpack features or Babel plugins.
- State Management and Routing: If your application requires complex state management or client-side routing, you might need additional setup or libraries (like Redux or React Router). ESBuild should handle these libraries without issues, but you'll need to ensure they are properly imported and configured in your project.
Here's an example of how you might use js.Build
with React:
{{ $options := dict "target" "es2015" "jsxFactory" "React.createElement" "jsxFragment" "React.Fragment" }}
{{ $react := resources.Get "ts/app.tsx" | js.Build $options }}
<script src="{{ $react.RelPermalink }}"></script>
The jsxFactory
option tells ESBuild to transform JSX into React.createElement
calls, which is necessary for React components. The jsxFragment
option is for the shorthand syntax for fragments in React (<>...</>
).
- Advanced Code Splitting and Polyfilling Features:
-
Code Splitting: This is a feature in Webpack that allows you to split your code into multiple bundles which can then be loaded on demand or in parallel. It's a great way to improve the loading performance of your application, especially for larger apps. ESBuild has added some code splitting capabilities, but they might not be as advanced as Webpack's.
-
Polyfilling: Babel has a wide range of plugins that enable you to use the latest JavaScript features while maintaining compatibility with older browsers. For example, it can automatically include polyfills for promises, generators, or async functions based on the target browsers you specify. While ESBuild does transpile newer syntax to older syntax (based on the target option), it doesn't handle polyfilling natively. You would need to manually include any necessary polyfills.
For many projects, especially simpler ones or those targeting modern browsers, ESBuild's capabilities will be more than sufficient. As your project grows in complexity, you may need to evaluate whether Hugo's js.Build
continues to meet your needs or if a more customizable build process like Webpack might be required.
In summary, js.Build
is a solid choice for projects where you can work within its current feature set. If you need more advanced features, you'll need to weigh the trade-offs of moving to a more complex but also more feature-rich tool like Webpack.
User at 10:41 am, May 9, 2024
This code you posted above:
{{ $options := dict "target" "es2015" "jsxFactory" "React.createElement" "jsxFragment" "React.Fragment" }}
{{ $react := resources.Get "ts/app.tsx" | js.Build $options }}
<script src="{{ $react.RelPermalink }}"></script>
Would be how I would integrate a top-level React component. Is that correct?
We were talking about incremental transition to React, which I think means starting with smaller lower-level components, does it not?
Codeium at 10:42 am, May 9, 2024
Yes, the code snippet I provided would be how you integrate a top-level React component using Hugo's js.Build
. This would bundle your ts/app.tsx
file (which should contain your root React component) into a single JavaScript file that you can include in your HTML with a script tag.
For an incremental transition to React, you indeed start by converting smaller, lower-level components into React components. This allows you to gradually introduce React into your existing application without having to rewrite everything at once. Here's how you might approach this:
-
Identify a small part of your application that can be isolated as a component. This could be a button, form, or any other discrete UI element.
-
Create a React component for that part of the application. For example, if you're converting a button, you would create a
Button.tsx
file with your React component. -
Use
js.Build
to bundle this component: Apply the same process as for the top-level component, but now for your smaller component. You might have something like this:
{{ $options := dict "target" "es2015" "jsxFactory" "React.createElement" "jsxFragment" "React.Fragment" }}
{{ $buttonComponent := resources.Get "ts/components/Button.tsx" | js.Build $options }}
<script src="{{ $buttonComponent.RelPermalink }}"></script>
- Integrate the React component into your Hugo template: You would include the script for your newly created component and add an element with an identifier where React can mount the component:
<div id="button-root"></div>
<script src="{{ $buttonComponent.RelPermalink }}"></script>
-
Mount the React component: In your
Button.tsx
, you would target thebutton-root
element to mount your React component:
import React from 'react';
import ReactDOM from 'react-dom';
const Button = () => <button>Click me</button>;
// Assuming you are bundling ReactDOM with your component,
// which might not be the best practice for larger apps.
ReactDOM.render(<Button />, document.getElementById('button-root'));
- Repeat the process: As you continue working, identify the next component you can transition to React and repeat the process. Over time, you'll convert more of your application to React components until your entire UI is using React.
Remember that during this incremental transition, you'll have a mix of React and non-React code. It's important to manage the interactions between them carefully. For example, if a non-React part of your application needs to update a React component, you would expose methods that non-React code can call to pass data to the React component through props or other mechanisms.
As you incrementally convert your application to React, you may also consider bundling related components together to reduce the number of script tags and improve loading performance. Eventually, you'll end up with a more React-centric application, at which point you might transition to a top-level React component that encompasses your entire UI.
User at 12:37 pm, May 9, 2024
Great. That looks like a good game-plan.
Now, I've implemented some of it. the ts/terminal/main.ts loading properly in the
term.html(I haven't starting importing React yet, but it's in the
package.json`)
But in chord-phrase.html
I have:
{{ $options := dict "target" "es2015" "jsxFactory" "React.createElement" "jsxFragment" "React.Fragment" }}
{{ $react := resources.Get "ts/app.tsx" | js.Build $options }}
<script src="{{ $react.RelPermalink }}"></script>
And in chord-phrase.ts
I have just:
import { HandChord } from "./HandChord.js";
document.addEventListener("DOMContentLoaded", () => {
console.log("Chord Phrase Loaded");
const handChord = new HandChord();
});
export default null
But when I load the page it doesn't even console.log
to the console.
Codeium at 12:38 pm, May 9, 2024
If you're not seeing the expected console.log
output from chord-phrase.ts
, there could be a few reasons. Let's go through a checklist to troubleshoot the issue:
-
Check File Paths: Make sure the path to
chord-phrase.ts
is correct in yourchord-phrase.html
file. It should point to the location of the TypeScript file within theassets
directory. -
Check Build Process: Confirm that
js.Build
is successfully compilingchord-phrase.ts
. Look for any errors during the Hugo build process, which might indicate issues with the TypeScript file or the build configuration. -
JSX Options: Since
chord-phrase.ts
doesn't yet use React or JSX, thejsxFactory
andjsxFragment
options are unnecessary and could be removed until you actually start using JSX in that file. The build options would then be:{{ $options := dict "target" "es2015" }}
-
File Extension: The import statement uses a
.js
extension:import { HandChord } from "./HandChord.js";
Since you're working with TypeScript, make sure the actual file is named
HandChord.ts
and try changing the import statement to:import { HandChord } from "./HandChord";
ESBuild (used by
js.Build
) and TypeScript should be able to resolve the.ts
file without specifying the extension. -
Hugo Cache: Clear Hugo's resource cache to ensure it's not serving an outdated version of your script. You can do this by deleting the
resources/_gen
directory or by running Hugo with the--ignoreCache
flag. -
JavaScript Console: Open the developer tools in your browser and check the JavaScript console for any errors that could be preventing the script from running.
-
Network Tab: Inspect the Network tab in the developer tools to see if the script is being loaded correctly. If it's not found, you'll see a 404 error, which indicates a problem with the path or the build process.
-
DOM Content Loaded: If
DOMContentLoaded
has already fired before your script runs, the event listener won't be triggered. As a test, try changing the event listener to:document.addEventListener("DOMContentLoaded", () => { console.log("Chord Phrase Loaded"); }); console.log("Script running outside DOMContentLoaded");
This will help determine if the issue is with the event listener or the script execution itself.
By following these steps, you should be able to diagnose and fix the issue. If the problem persists, please provide any additional information or error messages from the console or Hugo's output, which can help further pinpoint the problem.
User at 12:54 pm, May 9, 2024
Ok, now I have this in my chord-phrase.html
:
{{- $options := dict "target" "es2015" }}
{{- $options = merge $options (dict "sourcemap" "inline") }}
{{- $typescript := resources.Get "ts/chord-phrase.ts" | js.Build $options }}
I have this in my chord-phrase.ts
:
import { HandChord } from "./HandChord";
document.addEventListener("DOMContentLoaded", () => {
console.log("Chord Phrase Loaded");
const handChord = new HandChord();
});
console.log("Script running outside DOMContentLoaded");
I see this file at this location:
ls assets/ts/chord-phrase*
Directory: C:\Users\xgenx\source\repos\handex.io\assets\ts
Mode LastWriteTime Length Name
---- ------------- ------ ----
-a--- 5/9/2024 12:44 PM 234 chord-phrase.ts
But still neither of the console.log()
messages print to the console.
I also don't see any related messages in the console and I don't see any missing files in the Network tab.
Codeium at 12:54 pm, May 9, 2024
If there are no errors in the console, no missing files in the Network tab, and the console.log()
messages aren't printing, it's possible that the script is not being executed at all. Let's check a few more things:
-
Script Tag in HTML: Make sure that the output JavaScript from the build process is correctly referenced in your
chord-phrase.html
file with the correct script tag. The.RelPermalink
should point to the correct location of the compiled JavaScript file. Yourchord-phrase.html
should have a line like this where the script is included:<script src="{{ $typescript.RelPermalink }}"></script>
-
Check the Output File: Verify that the compiled file actually exists in the
public
directory after Hugo builds the site. The compiled JavaScript should be in a path similar topublic/js/chord-phrase.js
. If you don't find it, there might be an issue with the build process. -
Inspect the Generated JavaScript: Open the JavaScript file directly from the
public
directory in a text editor to see if theconsole.log()
statements are present in the compiled output. -
Check Hugo's Output: When you run Hugo, look at the output in the terminal for any warnings or errors that may give clues as to why the script isn't running.
-
Caching Issues: Ensure there are no caching issues by clearing your browser cache or doing a hard refresh (usually Ctrl+F5 on Windows or Command+Shift+R on Mac).
-
Hugo Version: Make sure you are using a Hugo version that supports ESBuild and
js.Build
. Hugo extended version is required for SCSS and TypeScript support. -
Inspect the Page Source: In the browser, view the page source (usually Ctrl+U on Windows or Command+Option+U on Mac) and search for the
chord-phrase
script tag. Make sure it's present and thesrc
looks correct. -
Manual Event Dispatch: As a test, add a manual dispatch for the
DOMContentLoaded
event in the browser console to see if the event listener is working:document.dispatchEvent(new Event('DOMContentLoaded'));
-
Check HandChord Import: Make sure the
HandChord
class is being exported correctly inHandChord.ts
and that there are no issues preventing it from being imported intochord-phrase.ts
.
If you go through these steps and still can't find the problem, consider simplifying the chord-phrase.ts
file to just the console.log()
statements to determine if the issue is with the script itself or the content of the file. If the simplified version works, you can gradually add back the original code until you identify the part that causes the script to stop working.
User at 12:56 pm, May 9, 2024
It was item 1. I somehow deleted the RelPermalink
. It's working now.
Codeium at 12:56 pm, May 9, 2024
Great to hear it's working now! It's easy to overlook the details sometimes, especially when integrating different systems like Hugo and JavaScript modules. I'm glad you found the issue.
Now that you have the chord-phrase.ts
script loading correctly, you can proceed with your incremental transition to React. If you encounter any more issues or have further questions as you integrate React components or continue to develop your application, feel free to reach out. Good luck with your project!
User at 4:35 pm, May 9, 2024
Ok, I think I should start with a small component. How should I rewrite Timer.ts
as a Timer.tsx
considering it attaches to these HTML elements?
<span id="timer"></span>
<svg id="timerSvg" width="15" height="20" style="float: left;"></svg>
Codeium at 4:35 pm, May 9, 2024
To rewrite Timer.ts
as a Timer.tsx
React component, you would create a functional component that renders the span
and svg
elements. Here's a basic example of how you might structure the Timer.tsx
component, assuming Timer
is responsible for displaying some sort of countdown or stopwatch functionality:
import React, { useState, useEffect } from 'react';
const Timer = () => {
const [time, setTime] = useState(0); // Replace with your timer logic
useEffect(() => {
// Set up your timer logic when the component mounts
const interval = setInterval(() => {
// Update the timer state based on your logic
setTime(prevTime => prevTime + 1); // Example increment
}, 1000); // Example interval for a second
// Clean up the interval when the component unmounts
return () => clearInterval(interval);
}, []); // Empty dependency array means this effect runs once on mount
return (
<div>
<span id="timer">{time}</span>
<svg id="timerSvg" width="15" height="20" style={{ float: 'left' }}>
{/* SVG content here */}
</svg>
</div>
);
};
export default Timer;
In this simplified example, useState
is used to keep track of the timer state, and useEffect
is used to set up an interval when the component mounts. The interval is cleared when the component unmounts to prevent memory leaks.
When you include the Timer
component in your application, you no longer need the span
and svg
elements in your HTML template because the component itself returns those elements:
<!-- Instead of the span and svg, you'll render the Timer component -->
<div id="timer-root"></div>
Then, in your ts/chord-phrase.tsx
(or whatever file you're using to bootstrap your React components), you would import and mount the Timer
component like so:
import React from 'react';
import ReactDOM from 'react-dom';
import Timer from './Timer';
document.addEventListener('DOMContentLoaded', () => {
const timerRoot = document.getElementById('timer-root');
if (timerRoot) {
ReactDOM.render(<Timer />, timerRoot);
}
});
This will mount the Timer
component to the timer-root
div. You'll need to ensure that the timer-root
div is present in your HTML templates where you want to display the timer.
As you continue to convert parts of your application into React components, you can remove corresponding HTML from your templates and replace it with mounting points (div
elements with unique IDs) for your React components.
User at 5:26 pm, May 9, 2024
My current Timer.ts
looks like this:
import { TerminalCssClasses } from './terminal/TerminalTypes.js';
import { CharTime, createCharTime, spaceDisplayChar, CancelCallback, InputEventCallback } from './types/Types.js';
import { createElement } from "./utils/dom.js";
export class Timer {
private _intervalId: number | null = null;
private _centiSecond: number = 0;
private _timerElement: HTMLSpanElement;
private _timerSvg: SVGElement;
private timerHandle: any = null;
constructor() {
this._timerElement = this.constructTimerElement();
this._timerSvg = this.constructTimerSvgElement();
}
constructTimerElement(): HTMLSpanElement {
let result = document.getElementById(TerminalCssClasses.Timer) as HTMLSpanElement;
if (!result) {
console.log(`Timer not found at document.getElementById('${TerminalCssClasses.Timer}')`, document.getElementById(TerminalCssClasses.Timer));
result = createElement("span", TerminalCssClasses.Timer)
}
return result;
}
constructTimerSvgElement(): SVGElement {
let timerSvgElement = document.getElementById(TerminalCssClasses.TimerSvg);
if (timerSvgElement && (timerSvgElement instanceof SVGElement)) {
return timerSvgElement
}
else {
console.log('timerSvg missing, being created', TerminalCssClasses.TimerSvg, timerSvgElement);
return document.createElementNS("http://www.w3.org/2000/svg", "svg");
}
}
get timerElement(): HTMLElement {
return this._timerElement;
}
set timerElement(element: HTMLSpanElement) {
this._timerElement = element;
}
get timerSvg(): SVGElement {
return this._timerSvg;
}
set timerSvg(svg: SVGElement) {
this._timerSvg = svg;
}
public get centiSecond(): number {
return this._centiSecond;
}
// TODO: pick one of these two methods
public start_generated(interval: number): void {
if (this._intervalId === null) {
this._intervalId = window.setInterval(() => {
this._centiSecond++;
}, interval);
}
}
public start = () => {
// Start if not already started.
if (!this.timerHandle) {
this.timerHandle = setInterval(this.run, 10);
this.setSvg('pause');
}
};
stop(): void {
if (this._intervalId !== null) {
clearInterval(this._intervalId);
this._intervalId = null;
}
}
reset(): void {
this.stop();
this._centiSecond = 0;
}
setSvg = (status: 'start' | 'stop' | 'pause'): void => {
switch (status) {
case 'start':
this._timerSvg.innerHTML = '<use href="#start" transform="scale(2,2)" ></use>';
break;
case 'stop':
this._timerSvg.innerHTML = '<use href="#stop" transform="scale(2,2)" ></use>';
break;
case 'pause':
this._timerSvg.innerHTML = '<use href="#pause" transform="scale(2,2)" ></use>';
break;
default:
this._timerSvg.innerHTML = '<use href="#stop" transform="scale(2,2)" ></use>';
}
};
private run = () => {
this._centiSecond++;
this._timerElement.innerText = (this._centiSecond / 100).toFixed(1);
};
cancel = (): void => {
// Cancel the timer and reset values.
this._timerElement.innerHTML = '0.0';
this._centiSecond = 0;
clearInterval(this.timerHandle);
this.timerHandle = null;
this.setSvg('start');
}
success = (): void => {
// Callback to the calling function.
console.log("Timer Success");
// Continue with local features
this._centiSecond = 0;
clearInterval(this.timerHandle);
this.timerHandle = null;
this.setSvg('start');
}
}
I instantiate it in the NextCharsDisplay
like this:
this._timer = new Timer();
Can I still instantiate it through the NextCharsDisplay.ts
or do I have to do it in HTML?
Can you help me optimize the class Tmer
into the Timer.tsx
including stratening out the this._intervalId
and this.timerHandle
, or simplifying it if that is possible?
Codeium at 5:27 pm, May 9, 2024
To rewrite Timer.ts
as a Timer.tsx
React component, we need to convert the class methods and properties into a functional component structure using React hooks. You will instantiate this component in your JSX, not through NextCharsDisplay.ts
.
Here's an optimized Timer.tsx
based on the provided Timer.ts
class:
import React, { useState, useEffect } from 'react';
const Timer = () => {
const [centiSecond, setCentiSecond] = useState(0);
const [isActive, setIsActive] = useState(false);
const [svgStatus, setSvgStatus] = useState<'start' | 'stop' | 'pause'>('start');
useEffect(() => {
let intervalId: NodeJS.Timeout | null = null;
if (isActive) {
intervalId = setInterval(() => {
setCentiSecond(prevCentiSecond => prevCentiSecond + 1);
}, 10);
} else if (!isActive && centiSecond !== 0) {
clearInterval(intervalId!);
}
return () => {
if (intervalId) clearInterval(intervalId);
};
}, [isActive, centiSecond]);
const start = () => {
setIsActive(true);
setSvgStatus('pause');
};
const stop = () => {
setIsActive(false);
setSvgStatus('start');
};
const reset = () => {
setIsActive(false);
setCentiSecond(0);
setSvgStatus('start');
};
const success = () => {
console.log("Timer Success");
setCentiSecond(0);
setIsActive(false);
setSvgStatus('start');
};
const renderSvg = () => {
switch (svgStatus) {
case 'start':
return <use href="#start" transform="scale(2,2)" />;
case 'stop':
return <use href="#stop" transform="scale(2,2)" />;
case 'pause':
return <use href="#pause" transform="scale(2,2)" />;
default:
return <use href="#stop" transform="scale(2,2)" />;
}
};
return (
<div>
<span>{(centiSecond / 100).toFixed(1)}</span>
<svg width="15" height="20" style={{ float: 'left' }}>
{renderSvg()}
</svg>
{/* Add buttons or interactions to control the timer */}
<button onClick={start}>Start</button>
<button onClick={stop}>Stop</button>
<button onClick={reset}>Reset</button>
<button onClick={success}>Success</button>
</div>
);
};
export default Timer;
In this Timer.tsx
, I've replaced the class properties and methods with useState
and useEffect
hooks. The timer is started or stopped based on the isActive
state, and the displayed time is managed with the centiSecond
state. The SVG changes are handled by setSvgStatus
.
To use this Timer
component within your application, you would include it within the JSX of a parent component or page, rather than instantiating it with new Timer()
as you would with a class. In NextCharsDisplay.tsx
(assuming this is also converted to a React component), you would include the Timer
like so:
import React from 'react';
import Timer from './Timer';
const NextCharsDisplay = () => {
// ... other component logic
return (
<div>
{/* ... other parts of NextCharsDisplay */}
<Timer />
</div>
);
};
export default NextCharsDisplay;
Note that this assumes NextCharsDisplay
is also a React component. If it isn't yet, you'll need to refactor it similarly into a React component before you can include Timer
like this. If you're not ready to convert NextCharsDisplay
into a React component, you can mount Timer
directly to an element in your HTML as shown in previous examples.
This functional React component approach is declarative, meaning you describe the UI at any given time, and React takes care of updating the DOM to match the UI described by the component's state. This is in contrast to the imperative approach of manually manipulating the DOM as you would in a class without using React.
User at 5:45 pm, May 9, 2024
That looks much cleaner. Thank you.
I am noticing some minor issues, though.
First, remember that we are doing an incremental React implementation and that this is the first class that we are turning into a React component.
My current NextCharsDisplay
instantiates the class Timer
like this
this._timer = new Timer();
and then the class Timer
attaches to HTML elements like this:
document.getElementById(TerminalCssClasses.Timer) as HTMLSpanElement;
I think that is the incremental React implementation you were talking about, right? Turning the small leaf-node modules into React components first?
Or do I have to convert NextCharsDisplay
and all the modules back to the root module into React components also, in order to change the Timer
to React?
Codeium at 5:46 pm, May 9, 2024
You do not need to convert NextCharsDisplay
and all upstream modules to React components just to start using the React Timer
component. It's completely feasible to incrementally introduce React at the leaf-node level and progressively work your way up the component tree.
However, you cannot use the new Timer()
syntax to instantiate a React component since React components are not instantiated like regular classes. Instead, they are declared within the render method (or JSX) of another React component or mounted onto an element if they are standalone.
Given that NextCharsDisplay
is still a non-React class, you can mount the Timer
React component onto an existing element in your page like so:
- Ensure you have a placeholder element in your HTML where you want the
Timer
to appear:
<span id="timer-root"></span> <!-- This will be replaced by the Timer component -->
- Use
ReactDOM.render
directly inNextCharsDisplay
to mount theTimer
component to the placeholder:
import ReactDOM from 'react-dom';
import React from 'react';
import Timer from './Timer'; // Import the React component
class NextCharsDisplay {
// ...
constructor() {
// ...existing initializations
this.mountTimer();
// ...other initializations
}
mountTimer() {
const timerRoot = document.getElementById('timer-root');
if (timerRoot) {
ReactDOM.render(<Timer />, timerRoot);
}
}
// ...rest of your class
}
By doing this, you can integrate the new Timer
React component into your existing application without having to rewrite your entire application in React all at once.
As you continue to refactor your application, you can convert more components to React. When NextCharsDisplay
itself becomes a React component, you'll include Timer
in its JSX directly, as shown in the previous examples.
The key is that whenever you want to use a React component, you need to find a DOM element to serve as the mounting point for that component. The ReactDOM.render
function is then used to render the React component into the DOM at that location. This is the standard approach for gradually introducing React into a codebase that wasn't originally built with React.
User at 6:21 pm, May 9, 2024
In this code in the NextCharDisplay
:
mountTimer() {
const timerRoot = document.getElementById('timer-root');
if (timerRoot) {
ReactDOM.render(<Timer />, timerRoot);
}
}
I am getting an error 'Timer' refers to a value, but is being used as a type here. Did you mean 'typeof Timer'?
I have this at the top of the file:
import { Chord, spaceDisplayChar, ChordRow, createCharTime, CharTime } from "./types/Types.js";
import { createElement } from "./utils/dom.js";
import { TerminalCssClasses } from "./terminal/TerminalTypes.js";
import { createHTMLElementFromHTML } from "./utils/dom.js";
import ReactDOM from 'react-dom';
import React from 'react';
import Timer from './Timer'; // Import the React component
import { allChords } from "./allChords.js";
Codeium at 6:21 pm, May 9, 2024
The error message you're seeing suggests that TypeScript is interpreting Timer
as a type rather than a value, which can happen if the import doesn't resolve correctly or if there's a conflict with how the Timer
is being exported or imported.
Firstly, ensure that your Timer.tsx
file is exporting the component correctly. The export should look like this:
// Timer.tsx
const Timer: React.FC = () => {
// ...
};
export default Timer;
If your Timer.tsx
is exporting the component correctly, the problem might be with the way TypeScript is handling JSX. When using JSX with TypeScript, you need to make sure that TypeScript can recognize the JSX syntax and knows how to handle it.
Here are a few things to check:
-
File Extension: Make sure that the file containing the JSX code (
NextCharsDisplay.ts
) has the.tsx
extension instead of.ts
. This is important because TypeScript treats.tsx
files differently, enabling JSX syntax. -
React in Scope: Ensure that
React
is in scope where you're using JSX. It looks like you've importedReact
correctly, so this should not be an issue. -
TypeScript Configuration: Check your
tsconfig.json
to ensure that it's configured to handle JSX. You should have something like this in your config:
{
"compilerOptions": {
"jsx": "react",
// ... other options
}
}
The jsx
option tells TypeScript to use the React JSX transform.
-
Check for Conflicting Names: Ensure that there's no other variable or type named
Timer
that could be causing conflict in yourNextCharsDisplay.tsx
file. -
Module Resolution: Since the import path for
Timer
does not have an extension, make sure your TypeScript configuration resolves.tsx
files. Yourtsconfig.json
should have.tsx
in themoduleResolution
section:
{
"compilerOptions": {
// ...
"moduleResolution": "node",
"extensions": [".ts", ".tsx"],
// ...
}
}
After checking and resolving these items, try to compile your TypeScript code again. If the issue persists, double-check that there are no typos or path errors in your imports, and that the Timer
component is the default export in Timer.tsx
. If none of these steps resolve the issue, please provide any additional error messages or context that might help in diagnosing the problem.
User at 6:30 pm, May 9, 2024
Ok, the page loads now but I am getting different errors.
- Unknown compiler options: 'extensions'
- Browser dev tools console
error:
ns-hugo:C:\Users\xge…CharsDisplay.js:276 Warning: ReactDOM.render is no longer supported in React 18. Use createRoot instead. Until you switch to the new API, your app will behave as if it's running React 17. Learn more: https://reactjs.org/link/switch-to-createroot
Codeium at 6:31 pm, May 9, 2024
Let's address both of the issues you're facing:
-
The "Unknown compiler option" error is because there is no
extensions
option intsconfig.json
. That was my mistake, and I apologize for the confusion. TypeScript automatically includes.ts
,.tsx
,.d.ts
in its module resolution process whenmoduleResolution
is set tonode
. You do not need to specify the file extensions explicitly intsconfig.json
. Please remove the "extensions" line from yourtsconfig.json
. -
The warning about
ReactDOM.render
is due to the changes in React 18, which introduces a new root API. To clear this warning and update your code for React 18, you should use thecreateRoot
method from thereact-dom/client
package. Here's how you can update themountTimer
method inNextCharsDisplay.tsx
:
import React from 'react';
import { createRoot } from 'react-dom/client'; // Import createRoot
import Timer from './Timer'; // Import the React component
class NextCharsDisplay {
// ...
mountTimer() {
const timerRoot = document.getElementById('timer-root');
if (timerRoot) {
const root = createRoot(timerRoot); // Create a root
root.render(<Timer />); // Render the Timer component
}
}
// ...rest of your class
}
Make sure you have updated your project dependencies to include React 18:
{
"dependencies": {
"react": "^18.0.0",
"react-dom": "^18.0.0",
// ... other dependencies
}
}
This change is part of the new React 18 update which aims to prepare for concurrent features in future releases. The createRoot
method is used to enable these features, though they are opt-in. By updating to createRoot
, you ensure that your application is compatible with the latest version of React and ready for future updates.
User at 6:42 pm, May 9, 2024
I am still getting Warning: ReactDOM.render is no longer supported in React 18.
because I can still see it in NextCharsDisplay.js
. I've stopped and restarted the site and I still see it there.
Codeium at 6:42 pm, May 9, 2024
If you are still seeing the ReactDOM.render
usage and the warning after changing your code to use createRoot
, it's possible that the updated code has not been properly built and served. Here are a few steps to address the issue:
-
Ensure Code Changes: Double-check that you have saved the changes in your
NextCharsDisplay.tsx
where you replacedReactDOM.render
withcreateRoot
. -
Rebuild: Make sure you are running the build process to transpile the TypeScript code to JavaScript after making the changes. If you're using a build script or a watch task, run it again to ensure that the latest changes are compiled.
-
Clear Cache: Clear the cache of your build tool if it has one. For example, with Hugo, you might use the
--ignoreCache
flag or delete theresources/_gen
directory to force it to rebuild from scratch. -
Browser Cache: Clear your browser cache or perform a hard refresh (Ctrl+F5 on Windows, Command+Shift+R on macOS) to ensure the browser is not loading a cached version of your JavaScript files.
-
Hugo Server: If you're using the Hugo server for development, restart the server to make sure it serves the latest version of your scripts.
-
Check Output: Verify the contents of the generated JavaScript file (
NextCharsDisplay.js
) to confirm thatReactDOM.render
is no longer present and thatcreateRoot
is being used instead. -
Check Console for Errors: If there are other errors in the browser's developer console, resolve them as they may prevent the updated script from executing correctly.
-
Validate File References: Make sure that the HTML file references the correct JavaScript file and that there's no duplication or old references that might include the outdated
ReactDOM.render
call.
If you have followed these steps and the warning persists, it might be helpful to manually inspect the NextCharsDisplay.js
file in your project's output directory to ensure that the transpiled code reflects the changes you've made. If the old code is still present, it could indicate a problem with the build process not picking up the updated source file.
User at 6:53 pm, May 9, 2024
Hugo was not stopping like I thought it was.
Can you create a npm stop
script that will stop all the processes started by this script in my package.json
?
"start": "concurrently \"npm run tsc-watch\" \"npm run hugo-serve -gc --ignoreCache\"",
Codeium at 6:53 pm, May 9, 2024
To create an npm stop
script that will terminate processes started by npm start
, you would typically need to know the process IDs (PIDs) of the processes you want to stop. However, since these processes are started by concurrently
, you can use the --kill-others-on-fail
option to stop all commands if one of them fails. Here's how you can add this to your start
script:
"scripts": {
"start": "concurrently --kill-others-on-fail \"npm run tsc-watch\" \"npm run hugo-serve -gc --ignoreCache\""
}
However, this will not provide you with a direct way to manually stop the processes with npm stop
. One approach is to use a package like npm-run-all
or forever
to start your processes and then stop them later. Unfortunately, concurrently
does not provide a built-in command to stop all running processes started by it, so you'll need a different approach to manually stop the processes:
One simple approach is to use operating system-specific commands to kill the processes listening on the ports that tsc --watch
and hugo serve
use. Here's an example of how you could set up an npm stop
script for Unix-like systems:
"scripts": {
"start": "concurrently \"npm run tsc-watch\" \"npm run hugo-serve -gc --ignoreCache\"",
"stop": "kill $(lsof -t -i:1313) && kill $(lsof -t -i:<TSC_WATCH_PORT>)"
}
Replace <TSC_WATCH_PORT>
with the actual port number that tsc --watch
uses, if applicable.
For Windows, you could create a similar script using PowerShell commands.
Keep in mind that these scripts use the lsof
and kill
commands, which may not work on all systems, and they assume that no other important services are running on the same ports.
If you're looking for a more robust solution that can work across different operating systems, you may need to implement a custom script to keep track of the PIDs and kill the processes when needed or explore other npm packages that handle process management.
User at 7:00 pm, May 9, 2024
Ok, one last thing. Each of the methods in the Timer.tsx
are called by a button, like this:
<button onClick={start}>Start</button>
But I want to call start
, stop
and the other functions from the modules that instantiate the Timer.tsx
Codeium at 7:00 pm, May 9, 2024
To call the start
, stop
, and other functions of Timer.tsx
from parent components, you can use React's useImperativeHandle
in combination with forwardRef
to expose these functions to parent components. Here's how you can set it up:
First, modify the Timer.tsx
to accept a ref and use the forwardRef
and useImperativeHandle
hooks:
import React, { useState, useEffect, useImperativeHandle, forwardRef } from 'react';
const Timer = forwardRef((props, ref) => {
const [centiSecond, setCentiSecond] = useState(0);
const [isActive, setIsActive] = useState(false);
const [svgStatus, setSvgStatus] = useState<'start' | 'stop' | 'pause'>('start');
// Timer logic with useEffect here
const start = () => {
setIsActive(true);
setSvgStatus('pause');
};
const stop = () => {
setIsActive(false);
setSvgStatus('start');
};
const reset = () => {
setIsActive(false);
setCentiSecond(0);
setSvgStatus('start');
};
const success = () => {
console.log("Timer Success");
setCentiSecond(0);
setIsActive(false);
setSvgStatus('start');
};
useImperativeHandle(ref, () => ({
start,
stop,
reset,
success
}));
// Rest of the component
});
export default Timer;
In your parent component, you can then create a ref to the Timer
component and access these methods:
import React, { useRef } from 'react';
import Timer from './Timer';
const ParentComponent = () => {
const timerRef = useRef<any>(null);
const handleStart = () => {
timerRef.current?.start();
};
const handleStop = () => {
timerRef.current?.stop();
};
const handleReset = () => {
timerRef.current?.reset();
};
const handleSuccess = () => {
timerRef.current?.success();
};
return (
<div>
<Timer ref={timerRef} />
<button onClick={handleStart}>Start</button>
<button onClick={handleStop}>Stop</button>
<button onClick={handleReset}>Reset</button>
<button onClick={handleSuccess}>Success</button>
</div>
);
};
export default ParentComponent;
In this example, ParentComponent
uses a ref
to interact with the Timer
component. The ref
is passed to Timer
, and useImperativeHandle
is used to expose the start
, stop
, reset
, and success
methods, which can then be called on the ref
from the parent component.
This approach allows you to encapsulate the timer's functionality within the Timer
component while still providing a way for parent components to control the timer when needed.
User at 7:34 pm, May 9, 2024
I am createing the reference to the Timer in NextCharsDisplay
with:
mountTimer() {
const timerRoot = document.getElementById('timer-root');
console.log('timerRoot', timerRoot);
if (timerRoot) {
const root = createRoot(timerRoot); // Create a root
root.render(<Timer />); // Render the Timer component
}
}
How can I access the Timer.stop
there?
Codeium at 7:34 pm, May 9, 2024
To access the Timer.stop
method from within NextCharsDisplay
, you'll need to adapt the code to use a ref for the Timer
component and provide a way to retain the reference to the Timer
instance created by createRoot
. Here's how you can do it:
First, update your Timer
component to use forwardRef
and useImperativeHandle
as described in my previous message.
Then, in NextCharsDisplay
:
- Create a ref to hold the reference to the
Timer
component's methods. - Pass this ref to the
Timer
component when rendering it. - Store the
root
returned bycreateRoot
in an instance variable so it can be accessed later to call thestop
method.
Here's how you might adapt the NextCharsDisplay
class:
import React, { createRef } from 'react';
import { createRoot, Root } from 'react-dom/client';
import Timer from './Timer'; // Make sure this is the Timer component with the forwardRef implementation
class NextCharsDisplay {
private timerRoot: HTMLElement | null;
private timerRef: React.RefObject<any>;
private timerComponentRoot: Root | null;
constructor() {
this.timerRef = createRef();
this.mountTimer();
}
mountTimer() {
this.timerRoot = document.getElementById('timer-root');
console.log('timerRoot', this.timerRoot);
if (this.timerRoot) {
this.timerComponentRoot = createRoot(this.timerRoot); // Create a root
this.timerComponentRoot.render(<Timer ref={this.timerRef} />); // Render the Timer component with the ref
}
}
stopTimer() {
if (this.timerRef.current) {
this.timerRef.current.stop();
}
}
// ...other methods and logic
}
// Usage example
const nextCharsDisplay = new NextCharsDisplay();
// ... somewhere in your code, when you need to stop the timer
nextCharsDisplay.stopTimer();
In this code, timerRef
is used to hold the ref to the Timer
component, and timerComponentRoot
holds the reference to the root created by createRoot
. The stopTimer
method is added to NextCharsDisplay
to call the stop
method on the Timer
component.
This approach allows you to retain the methods exposed by Timer
and call them from the NextCharsDisplay
instance.
User at 8:00 pm, May 9, 2024
Now I am getting ref is not defined
on this code:
useImperativeHandle(ref, () => ({
start,
stop,
reset,
success
}));
Codeium at 8:00 pm, May 9, 2024
The error ref is not defined
suggests that the ref
argument might not be properly passed into the forwardRef
function call. To fix this, ensure that the Timer
component is correctly wrapped with forwardRef
and that the ref
is being used as a parameter to the function component that forwardRef
is wrapping.
Here's how your Timer.tsx
component should look with the forwardRef
:
import React, { useState, useEffect, useImperativeHandle, forwardRef } from 'react';
const Timer = forwardRef((props, ref) => {
// ... your state and functions here
useImperativeHandle(ref, () => ({
start,
stop,
reset,
success
}));
// ... rest of your component here, including the JSX return
});
export default Timer;
The forwardRef
function takes a render function that receives props
and ref
as its arguments and returns a React element. By wrapping Timer
with forwardRef
, you're telling React that this component will be receiving a ref
that it can attach to one of its child components or use in useImperativeHandle
.
Please make sure that your Timer
component is defined as shown above and that you are importing forwardRef
from react
. After this, the ref
should be defined, and you should not see the ref is not defined
error.
User at 8:05 pm, May 9, 2024
I'm doing this at the top of Timer.tsx
:
const Timer = forwardRef((props, ref) => {
const [centiSecond, setCentiSecond] = useState(0);
const [isActive, setIsActive] = useState(false);
const [svgStatus, setSvgStatus] = useState<'start' | 'stop' | 'pause'>('start');
useEffect(() => {
let intervalId: NodeJS.Timeout | null = null;
if (isActive) {
intervalId = setInterval(() => {
setCentiSecond(prevCentiSecond => prevCentiSecond + 1);
}, 10);
} else if (!isActive && centiSecond !== 0) {
clearInterval(intervalId!);
}
return () => {
if (intervalId) clearInterval(intervalId);
};
}, [isActive, centiSecond]);
Codeium at 8:05 pm, May 9, 2024
Based on your code snippet, it looks like you're correctly using forwardRef
to wrap your functional component. However, to resolve the ref is not defined
error, ensure you are importing forwardRef
from React at the top of your Timer.tsx
file:
import React, { useState, useEffect, useImperativeHandle, forwardRef } from 'react';
Then, within the body of your Timer
component, you should use useImperativeHandle
to expose the desired methods to the parent component via the ref
:
const Timer = forwardRef((props, ref) => {
// ... your state and functions here
const start = () => {
// ... start logic
};
const stop = () => {
// ... stop logic
};
const reset = () => {
// ... reset logic
};
const success = () => {
// ... success logic
};
// Expose methods to the parent component through useImperativeHandle
useImperativeHandle(ref, () => ({
start,
stop,
reset,
success
}));
// ... rest of your component here, including the JSX return
});
export default Timer;
Make sure that useImperativeHandle
is called inside the component, not outside of it. It appears that you are doing it correctly, but please double-check in case there are typos or misplaced code.
If you continue to receive the error after following these instructions, please provide the full Timer.tsx
file for further inspection.
User at 8:06 pm, May 9, 2024
Yes, the full top of Timer.tsx
says this:
import React, { useState, useEffect, useImperativeHandle, forwardRef, useRef, createRef } from 'react';
const Timer = forwardRef((props, ref) => {
const [centiSecond, setCentiSecond] = useState(0);
const [isActive, setIsActive] = useState(false);
const [svgStatus, setSvgStatus] = useState<'start' | 'stop' | 'pause'>('start');
useEffect(() => {
let intervalId: NodeJS.Timeout | null = null;
if (isActive) {
intervalId = setInterval(() => {
setCentiSecond(prevCentiSecond => prevCentiSecond + 1);
}, 10);
} else if (!isActive && centiSecond !== 0) {
clearInterval(intervalId!);
}
return () => {
if (intervalId) clearInterval(intervalId);
};
}, [isActive, centiSecond]);
const start = () => {
setIsActive(true);
setSvgStatus('pause');
};
Codeium at 8:07 pm, May 9, 2024
The code snippet you've provided for Timer.tsx
seems correct so far, and the ref
should be defined within the scope of the forwardRef
function. However, the error message you're encountering indicates that there might be a problem elsewhere in your code where useImperativeHandle
is being used.
Make sure that the useImperativeHandle
hook is defined within the body of the Timer
functional component and that it is correctly referencing the ref
parameter provided by forwardRef
. Here's where it should be placed:
const Timer = forwardRef((props, ref) => {
// ...state and functions
const start = () => {
setIsActive(true);
setSvgStatus('pause');
};
const stop = () => {
setIsActive(false);
setSvgStatus('start');
};
// ...more functions
// The useImperativeHandle hook should be here, inside the component
useImperativeHandle(ref, () => ({
start,
stop,
// ...other methods
}));
// ...rest of the component (JSX return, etc.)
});
export default Timer;
Please confirm the following:
- You're using
useImperativeHandle
within theTimer
component's body. - There's no other place in your code where
useImperativeHandle
is being used without a definedref
. - The
forwardRef
is imported and used correctly as shown in your snippet.
If the issue persists, please provide the full component code or the exact error message and the line of code it references, so we can further diagnose the problem.
User at 8:09 pm, May 9, 2024
I was under the impression that you had the full text of Timer.tsx
but here it is:
import React, { useState, useEffect, useImperativeHandle, forwardRef, useRef, createRef } from 'react';
const Timer = forwardRef((props, ref) => {
const [centiSecond, setCentiSecond] = useState(0);
const [isActive, setIsActive] = useState(false);
const [svgStatus, setSvgStatus] = useState<'start' | 'stop' | 'pause'>('start');
useEffect(() => {
let intervalId: NodeJS.Timeout | null = null;
if (isActive) {
intervalId = setInterval(() => {
setCentiSecond(prevCentiSecond => prevCentiSecond + 1);
}, 10);
} else if (!isActive && centiSecond !== 0) {
clearInterval(intervalId!);
}
return () => {
if (intervalId) clearInterval(intervalId);
};
}, [isActive, centiSecond]);
const start = () => {
setIsActive(true);
setSvgStatus('pause');
};
const stop = () => {
setIsActive(false);
setSvgStatus('start');
};
const reset = () => {
setIsActive(false);
setCentiSecond(0);
setSvgStatus('start');
};
const success = () => {
console.log("Timer Success");
setCentiSecond(0);
setIsActive(false);
setSvgStatus('start');
};
useImperativeHandle(ref, () => ({
start,
stop,
reset,
success
}));
const renderSvg = () => {
switch (svgStatus) {
case 'start':
return <use href="#start" transform="scale(2,2)" />;
case 'stop':
return <use href="#stop" transform="scale(2,2)" />;
case 'pause':
return <use href="#pause" transform="scale(2,2)" />;
default:
return <use href="#stop" transform="scale(2,2)" />;
}
};
return (
<div>
<span>{(centiSecond / 100).toFixed(1)}</span>
<svg width="15" height="20" style={{ float: 'left' }}>
{renderSvg()}
</svg>
{/* Add buttons or interactions to control the timer */}
</div>
);
});
export default Timer;
Codeium at 8:09 pm, May 9, 2024
The Timer.tsx
component code you've provided looks correct, and it should not produce a ref is not defined
error if used properly. However, since you're experiencing an issue, let's ensure a few things:
-
TypeScript Version: Ensure you're using a recent version of TypeScript that supports React hooks and
forwardRef
. -
React Version: The code uses React features introduced in version 16.3.0 and above. Verify that you're using a compatible React version.
-
Correct Import: Confirm that you're importing
Timer
correctly in any component that uses it.
If all the above are in order and you're still facing the issue, it might be worth trying to clear the build cache or node_modules and reinstalling the dependencies.
Here's a minimal example of how you would use the Timer
component in a parent component:
import React, { useRef } from 'react';
import { createRoot } from 'react-dom/client';
import Timer from './Timer';
const NextCharsDisplay = () => {
const timerRef = useRef<any>(null);
const startTimer = () => {
timerRef.current?.start();
};
const stopTimer = () => {
timerRef.current?.stop();
};
// Call this function to mount your Timer component
const mountTimer = () => {
const timerRoot = document.getElementById('timer-root');
if (timerRoot) {
const root = createRoot(timerRoot); // Create a root
root.render(<Timer ref={timerRef} />); // Render the Timer component with the ref
}
};
// Call mountTimer when you want to mount the Timer component
mountTimer();
return (
<div>
<button onClick={startTimer}>Start</button>
<button onClick={stopTimer}>Stop</button>
{/* ...other buttons and logic */}
</div>
);
};
// Render the NextCharsDisplay component somewhere in your application
const container = document.getElementById('your-container-id');
const root = createRoot(container);
root.render(<NextCharsDisplay />);
This parent component (NextCharsDisplay
) is a functional component, and when it is rendered into the DOM, it mounts the Timer
component and provides a ref
to access its methods.
Please try the above steps and see if the issue persists. If it does, consider providing the exact error message and the context in which the error occurs, as this will help diagnose the issue further.