Trophies - biomes-team/BiomesPrehistoric GitHub Wiki

Trophies

Bladecrest blade

Bladecrest blade

The blade-sharp part of the bladecrest's head. This is a true trophy, as well as a deadly melee weapon.

Basics

Hit points: 150 / 150

Market value: $190

Flammability: 40%

Mass: 1.00 kg

Beauty: 2

Deterioration rate: 0.50 / day

Path cost for flying: 0.8

Path cost for sleeping: 1.0

Weapon (melee)

Melee damage per second: 11.50

Melee armor penetration: 34%

Ceratopsid horn

Ceratopsid horn

An ceratopsia's horn. It is very durable but mostly hollow. While somewhat complicated to wield as a melee weapon, it can be used quickly and deadly.

Basics

Hit points: 150 / 150

Market value: $90

Flammability: 90%

Mass: 1.80 kg

Beauty: 2

Deterioration rate: 0.50 / day

Path cost for flying: 0.8

Path cost for sleeping: 1.0

Weapon (melee)

Melee damage per second: 7.39

Melee armor penetration: 22%

Dilophosaurus skull

Dilophosaurus skull

A dilophosaurus skull. This is a true trophy.

Basics

Hit points: 100 / 100

Market value: $150

Flammability: 25%

Mass: 3.00 kg

Beauty: 3

Deterioration rate: 0.50 / day

Path cost for flying: 0.8

Path cost for sleeping: 1.0

Apparel

Clothing (for nudity): Yes

Max satisfied title: Count / Countess

Layer: Headgear

Covers: Head, left eye, right eye, left ear, right ear, nose, jaw

Lifestage: Adult

Armor - Sharp: 35.0%

Armor - Blunt: 20.0%

Armor - Heat: 20.0%

Equip delay: 1.5 s

Offsets when equipped

Hunting stealth: +10%

Melee dodge chance: +0.1

Shooting accuracy: +5.0

Trap spring chance: -20%

Aiming time: -10%

Neural heat recovery rate: +0.03

Slave suppression offset: -30%

Psychic sensitivity offset: +4.1%

Toxic resistance: +10%

Saurumbo blade feather

Saurumbo blade feather

A saurumbo blade feather. It's razor-sharp, rock-hard, and priceless in most markets. This is a true trophy, as well as a deadly melee weapon.

Basics

Hit points: 150 / 150

Market value: $800

Flammability: 40%

Mass: 3.00 kg

Beauty: -4

Deterioration rate: 0.50 / day

Path cost for flying: 0.8

Path cost for sleeping: 1.0

Weapon (melee)

Melee damage per second: 10.53

Melee armor penetration: 41%

Sickle claw

Sickle claw

A raptors razor-sharp sickle claw. This is a true trophy, as well as a deadly melee weapon.

Basics

Hit points: 150 / 150

Market value: $80

Flammability: 40%

Mass: 1.00 kg

Beauty: 2

Deterioration rate: 0.50 / day

Path cost for flying: 0.8

Path cost for sleeping: 1.0

Weapon (melee)

Melee damage per second: 6.50

Melee armor penetration: 20%

Tyrannosaurus skull

Tyrannosaurus skull

A tyrannosaurus skull. This is a true trophy.

Basics

Hit points: 100 / 100

Market value: $150

Flammability: 25%

Mass: 3.00 kg

Beauty: 3

Deterioration rate: 0.50 / day

Path cost for flying: 0.8

Path cost for sleeping: 1.0

Apparel

Clothing (for nudity): Yes

Max satisfied title: Count / Countess

Layer: Headgear

Covers: Head, left eye, right eye, left ear, right ear, nose, jaw

Lifestage: Adult

Armor - Sharp: 45.0%

Armor - Blunt: 22.5%

Armor - Heat: 27.0%

Equip delay: 1.5 s

Offsets when equipped

Melee cooldown: -15%

Melee hit chance: +0.2

Neural heat recovery rate: +0.03

Slave suppression offset: -30%

Psychic sensitivity offset: +4.1%

Arrest success chance: +25.00%

Pain shock threshold: -15%

Suppression power: +30%