Temple to an Unknown God - binarybarnyard/project-btc GitHub Wiki
Enemy | Link |
---|---|
Overlord (Boss) | Temple%20to%20an%20Unknown%20God%204756370838c8466ebcddeedad29c2112.md |
Shadow Wraith | Temple%20to%20an%20Unknown%20God%204756370838c8466ebcddeedad29c2112.md |
Lesser Demon | Temple%20to%20an%20Unknown%20God%204756370838c8466ebcddeedad29c2112.md |
Animated Armor | Temple%20to%20an%20Unknown%20God%204756370838c8466ebcddeedad29c2112.md |
Will-o'-the-Wisp | Temple%20to%20an%20Unknown%20God%204756370838c8466ebcddeedad29c2112.md |
Poltergeist | Temple%20to%20an%20Unknown%20God%204756370838c8466ebcddeedad29c2112.md |
Description: The Sanctuary to an Unknown God should evoke a sense of reverence and mystery, initially appearing as a place of respite that later transforms into a nightmarish arena for the final boss.
Key Elements:
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Layout:
- Sacred Architecture: Grand, imposing structures with a sense of ancient reverence.
- Central Altar: A focal point for the sanctuary, where the final boss battle will occur.
- Hidden Pathways: Secret passages and hidden rooms that add to the mystery of the sanctuary.
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Visual Theme:
- Religious Symbols: Iconography and artifacts that suggest worship of an unknown, eldritch deity.
- Contrasting Phases: The sanctuary’s appearance should shift from serene and holy to dark and twisted during the boss battle.
- Intricate Designs: Detailed carvings, mosaics, and tapestries that tell a story of the unknown god.
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Color Palette:
- Serene Phase: Warm golds, whites, and light blues to create a peaceful atmosphere.
- Nightmare Phase: Dark reds, blacks, and sickly greens to signify corruption and danger.
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Interactive Objects:
- Relics and Artifacts: Glowing objects that provide lore or clues about the sanctuary’s purpose.
- Mechanisms: Traps and triggers that activate during the boss battle, altering the environment.
- Altar Interactions: The central altar can be interacted with to trigger the transformation phase.
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Ambient Details:
- Sacred Sounds: Chanting, distant chimes, and ethereal music during the serene phase.
- Nightmare Sounds: Distorted, echoing noises and ominous tones during the transformation.
- Dynamic Lighting: Soft, divine light in the serene phase; harsh, flickering shadows in the nightmare phase.