VRageMath.Matrix.CreatePerspective - bimbam2103/space_engineers GitHub Wiki
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public static Matrix CreatePerspective(float width, float height, float nearPlaneDistance, float farPlaneDistance)
Builds a perspective projection matrix and returns the result by value.
public static void CreatePerspective(float width, float height, float nearPlaneDistance, float farPlaneDistance, out Matrix result)
Builds a perspective projection matrix and returns the result by reference.