VRageMath.Line - bimbam2103/space_engineers GitHub Wiki
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public struct Line
Namespace: VRageMath
Assembly: VRage.Math.dll
Line(Vector3 from, Vector3 to, bool calculateBoundingBox = default)
static float GetShortestDistanceSquared(Line line1, Line line2)
static Vector3 GetShortestVector(ref Line line1, ref Line line2, out Vector3 res1, out Vector3 res2)