Mapcomponents%3A_texture - beyond-all-reason/springrts_engine_wiki_mirror GitHub Wiki
Texture Map
Texture`` ``map`` ``size`` ``is`` ``related`` ``in`` ``pixels`` ``and`` ``in`` ``spring`` ``map`` ``size.`` ``2x2`` ``MapSquares`` ``in`` ``spring`` ``are`` ``equal`` ``to`` ``1024x1024`` ``Pixels.`` ``Texture`` ``maps`` ``mus`` ``be`` ``in`` ``multiples`` ``of`` ``2.`` ``I.E.`` ``2x2,`` ``6x10,`` ``12x16,`` ``16x16,`` ``etc.`` ``No`` ``odd`` ``sizes`` ``are`` ``allowed`` ``(Example:`` ``15x10).
This guide assumes that you understand how to make a texture map and it also assumes that you know how to use terrain generation software.
Commonly used terrain generation programs are:
Spring Map Edit (Does not work on 64bit machines)
L3DT
WorldMachine
Bryce3D
Carrara
Example Texture Map (generated by Carrara):