Mob Drops - belathus/Wanderlust-Renewed GitHub Wiki

Wanderlust Renewed adds drops to mobs via Mob Properties. The scripts for their drops are written, in general, to only account for up to Looting 3; anything higher is discarded.

Blue Slime

They drop slime crystals. As they should. This is affected by the looting enchantment.

Cyber Skeleton

These beefy skeletons have a 40% chance to drop cyberware components when killed and a 2.5% chance to drop EnderIO basic capacitors. These drops are not currently affected by looting. Cyber Skeletons are always equipped with an enchanted weapon, which will mostly be a bow, but on occasion they'll have a katana or a baton.

Cyber Zombie

These enhanced zombies have a 30% chance to drop cyberware components when killed. They have a 2.5% chance to drop EnderIO basic capacitors as well. These drops are not currently affected by looting.

Darkling

These tiny nether monsters have a 50% chance to drop a shadow shard and an 2.5% chance to drop a full shadow gem. These drop rates are affected by the Looting enchantment.

Dryad

These passive mobs have a 2.5% chance to drop a rare sapling when killed. Be careful not to summon the nature guardian.

Earth Elemental

These mobs will drop various stone and gem items. They'll drop higher value items if they have the weakness potion effect applied to them at the time of death. They have a 100% chance to drop something, though their drops heavily favor things like cobblestone. Their drops are affected by looting.

Fallen Knight

They have an 8.5% chance to drop one of the following: skeleton rib, withered rib, and zombie heart. Each level of looting adds a 1% chance for a second/third/fourth drop.

Fallen Mount

The fallen knight's companion now drops saddles. This is affected by looting.

Hell Cow

These guys now rarely spawn in the nether. In addition to dropping diamonds and emeralds, they also drop steak 100% of the time, though the type of steak is weighted in favor of the lowest value. They also have a high chance to drop leather. Their drops are affected by looting.

Khendril Knight

These slime-like dirt clumps drop slime crystals, much like a normal slime.

Magma Cube

They drop slime crystals. This is affected by the looting enchantment.

Sludge

The Betweenlands' sludge drops slime crystals. This drop is affected by looting.

Zombie

Zombies no longer drop iron ingots. Instead, they have an 8.5% chance to drop either a copper, tin, or zinc ingot. In addition, zombies can be equipped with extra weapons and armor, such as a flint workblade, sharpened bone, and so on. The looting enchantment adds a 1% chance per level to drop an extra ingot.

Zombie Pigmen

In addition to dropping gold ingots and gold nuggets, zombie pigmen will drop brass, bronze, and aluminum brass ingots and nuggets. Their drops are affected by looting. Each level of looting adds a 50% chance to get another nugget, but looting does not affect the ingot drops, which is fixed at 8.5%.