Installed Mods - bcssov/IronyModManager GitHub Wiki

The Installed Mods panel lists all mods detected on your system.
This view does not decide whether a mod is enabled or disabled in the game -- it only shows what exists on disk.

Mods become active/inactive when they are added to or removed from a Collection:
→ See: Collection Mods


1. Overview

The Installed Mods panel allows you to:

  • View all installed mods (Steam, Paradox, local)
  • Filter and search using advanced syntax
  • Sort mods by any column
  • Move mods into or out of a Collection
  • Inspect and regenerate mod descriptors
  • Lock/unlock descriptors as readonly
  • Rescan for newly installed mods

This panel works independently from the Collection Mods panel.


2. Filtering Mods

See Filter Mods for the full syntax reference.

Filtering supports:

  • Mod name
  • Remote ID
  • All advanced operators and field filters

Resetting the Filter

  • Click the X button in the textbox, or
  • Delete all text.

3. Sorting Mods

Click any column header to sort by that column.

Sort order and selected column are saved automatically.

Supported sort columns include:

  • Name
  • Version
  • Source
  • Achievement compatibility
  • Selection status
  • Remote ID

4. Moving Mods to the Collection Mods panel

To activate a mod in-game:

  1. Tick the Selected checkbox.
  2. The mod appears in Collection Mods.
  3. The game will load it as part of that collection.

To deactivate:

  • Untick the checkbox — the mod is removed from the Collection.

4.1 Bulk Selection

You can enable/disable many mods at once:

  • Click the checkbox in the column header
  • Together with filters, this affects only visible mods

Example workflow:

Filter: source:steam && achievements:no
Click header checkbox → toggles only these mods

5. Saved Options

Irony automatically remembers:

  • Sort column
  • Sort direction
  • Filter text

Settings persist instantly.


6. Determining Achievement Compatibility

Next to each mod, Irony shows an icon:

  • Broken trophy → the mod is not achievement compatible
  • Intact trophy → the mod is achievement compatible

This integrates with filtering (achievements:yes/no).


7. Context Actions (Right-Click Menu)

Right-click a mod to access advanced actions:

Open Mod File/Directory
Opens the mod folder in your file explorer.

Open Mod Url
Opens the mod’s homepage in your browser.

Open in Steam
Opens the mod’s Workshop page in the Steam client.

Copy Mod Url
Copies the mod homepage URL.

Check New Mods
Rescans workshop and local mod folders and generates descriptors.

Delete And Reload
Deletes descriptor for the selected mod and regenerates it.

Delete All And Reload
Deletes descriptors for all visible mods and regenerates them.
Works well with filters.

Lock
Sets the readonly attribute on the descriptor file of the hovered mod.

Lock All
Locks descriptors for all visible mods.

Unlock / Unlock All
Removes the readonly attribute from descriptor files.


8. Notes

  • The Installed Mods panel does not control load order — Collections do.
  • Selection controls activation; this panel shows only what exists on disk.
  • Descriptor regeneration is safe and produces normalized files.