API Changes SC 5.04 - baso88/SC_AngelScript GitHub Wiki
Changelog
- Added a catch-all for ammo entities, so that AngelScript ammo entities can be given to players.
- Added capability to detect if a map is forcing player models.
- Added IgnoreConditions() for monsters.
- Exposed StartTask() for NPCs.
- Fixed the CVAR as_script_log_max not being taken into account by the AngelScript log.
- Regular expression functionality now available.
- Removed a workaround for a crash when trying to create custom entities with CreateNamedEntity. (Proper fix in place.)
- Removed unnecessary console output regarding player models having a ./ in the path.