API Changes SC 5.04 - baso88/SC_AngelScript GitHub Wiki

Changelog

  • Added a catch-all for ammo entities, so that AngelScript ammo entities can be given to players.
  • Added capability to detect if a map is forcing player models.
  • Added IgnoreConditions() for monsters.
  • Exposed StartTask() for NPCs.
  • Fixed the CVAR as_script_log_max not being taken into account by the AngelScript log.
  • Regular expression functionality now available.
  • Removed a workaround for a crash when trying to create custom entities with CreateNamedEntity. (Proper fix in place.)
  • Removed unnecessary console output regarding player models having a ./ in the path.