Changelog - balr0g/MineFactoryReloaded GitHub Wiki

1.4.1

  • Updated for Minecraft 1.1.0.

1.4.0

  • Updated for Minecraft 1.0.0.
  • Planter, Harvester, and Fertilizer support Netherwart. Even on the surface!
  • Rancher supports Mooshrooms, including milking and getting mushroom stew.

1.3.2

  • Fixed bug with unloader rail in SSP (thanks Lairosen)
  • Added support for "ingotRefinedIron" ore dictionary entry. Note that IC2 must update for this to work with their refined iron natively.

1.3.1

  • Animations can now be loaded from texturepacks.
  • Conveyor belts face away from player on placement.
  • Fixed Weather Collector crash in SMP when opening its inventory (thanks nishtown)
  • Updated bundled BuildCraft API to match 2.2.4

1.3.0

  • Rewrote base machines to use a single block ID.
  • Configuration system now based on Forge so that it's easier to read and edit.
  • Removed animation tile size configuration setting because it didn't actually do anything! HD texture support is still planned though.
  • New machines - block breaker, item collector, vet, weather collector.
  • Conveyors can be shut off with redstone.
  • Redstone will now connect to MFR machines "sideways" if you run a wire past them.
  • Partial fix for conveyors randomly being super dark.
  • Rancher can pump milk out into liquid pipes.
  • Conveyors can now be rotated to be flat when against a hill as well as flip which direction they are facing when near a hill.
  • Significant API improvements.
  • Default block rotation changed so that the animated face is visible in inventory, TMI, etc.
  • Machines can be broken by hand.
  • Even more stuff that I forget.

1.2.2

  • Partial support for HD animations! The config file now has a animation tile size setting, but right now animations must be placed directly in the mod zip overwriting the old ones, unlike standard sprite sheet overrides.
  • Also for texture pack people, several textures have been separated. The new ones are: 16 - harvester sides, 17 - rancher sides, 18 - fertilizer back, 19 - fertilizer front and sides.
  • Slightly increased chicken egg drop rate.
  • New OP header picture! That's important, right?

1.2.1

  • Fixed broken ID assignments (thanks jacana0521!)
  • Reworked rancher probabilities so that self-sustaining farms should still be possible but a little less completely insane.
  • Minor API change in preparation for Forge 1.1.1. Will not affect any users.

1.2.0

  • Supports Minecraft 1.8.1.
  • Now using forge, so no sprite IDs used.
  • Adds Rancher, Fisher, rail blocks.
  • Adds Hammer tool.
  • Fertilizer no longer needs to be attached to a block and can be placed on the ground directly.
  • Support for pumpkins, melons, and giant mushrooms as well as planting/fertilizing small mushrooms.
  • Fertilizer can be crafted from all three sapling types.
  • Harvester can be crafted with axes.
  • New planter sprites.
  • Fix for a possible "bad packet id 230" error when joining a server (may have not been present in MC 1.7.3, unsure)
  • More minor tweaks that I forget.

1.1.2

  • Harvester will now correctly search for additional chests if its first choice is full. (Thanks Kasdar)
  • Possible fix for a "saving chunks" error when loading older worlds.

1.1.1

  • Fixed bug with fertilizers improperly fertilizing fully grown wheat. (Thanks ChicagoBob)
  • Harvesters will now drop in any adjacent chest.
  • Updated "Grass" compatibility mods to 1.0.1 due to changes in extensibility API.

1.1.0

  • Harvester now harvests tall grass, mushrooms, and flowers.
  • Conveyors work downhill. Warning: riding downhill conveyors may be hazardous to your health.
  • Renamed "AnimateConveyorBelts" setting to "AnimateBlockFaces". You will have to re-disable it if you had previously; but this setting is much more obvious in that it covers the harvester as well.
  • Mod can be extended to support other mods.

1.0.5

  • Fixed crash bug when two sloped conveyors were places side by side (thanks Kasdar)

1.0.4

  • Fixed tilling of farmland not updating properly on servers.
  • Harvesters will deposit items in chests located behind them if there is space in the chest.

1.0.3

  • Fixed issue with multiple machines not triggering at the same time.
  • When updating to 1.0.3, you will have to re-rotate your harvesters to ensure that they are pointing the direction they think they are.

1.0.2

  • Added config option to disable sounds

1.0.1

  • Fixed critical error that prevented the mod from working at all

1.0

  • Initial release