Changelog - balr0g/MineFactoryReloaded GitHub Wiki
1.4.1
- Updated for Minecraft 1.1.0.
1.4.0
- Updated for Minecraft 1.0.0.
- Planter, Harvester, and Fertilizer support Netherwart. Even on the surface!
- Rancher supports Mooshrooms, including milking and getting mushroom stew.
1.3.2
- Fixed bug with unloader rail in SSP (thanks Lairosen)
- Added support for "ingotRefinedIron" ore dictionary entry. Note that IC2 must update for this to work with their refined iron natively.
1.3.1
- Animations can now be loaded from texturepacks.
- Conveyor belts face away from player on placement.
- Fixed Weather Collector crash in SMP when opening its inventory (thanks nishtown)
- Updated bundled BuildCraft API to match 2.2.4
1.3.0
- Rewrote base machines to use a single block ID.
- Configuration system now based on Forge so that it's easier to read and edit.
- Removed animation tile size configuration setting because it didn't actually do anything! HD texture support is still planned though.
- New machines - block breaker, item collector, vet, weather collector.
- Conveyors can be shut off with redstone.
- Redstone will now connect to MFR machines "sideways" if you run a wire past them.
- Partial fix for conveyors randomly being super dark.
- Rancher can pump milk out into liquid pipes.
- Conveyors can now be rotated to be flat when against a hill as well as flip which direction they are facing when near a hill.
- Significant API improvements.
- Default block rotation changed so that the animated face is visible in inventory, TMI, etc.
- Machines can be broken by hand.
- Even more stuff that I forget.
1.2.2
- Partial support for HD animations! The config file now has a animation tile size setting, but right now animations must be placed directly in the mod zip overwriting the old ones, unlike standard sprite sheet overrides.
- Also for texture pack people, several textures have been separated. The new ones are: 16 - harvester sides, 17 - rancher sides, 18 - fertilizer back, 19 - fertilizer front and sides.
- Slightly increased chicken egg drop rate.
- New OP header picture! That's important, right?
1.2.1
- Fixed broken ID assignments (thanks jacana0521!)
- Reworked rancher probabilities so that self-sustaining farms should still be possible but a little less completely insane.
- Minor API change in preparation for Forge 1.1.1. Will not affect any users.
1.2.0
- Supports Minecraft 1.8.1.
- Now using forge, so no sprite IDs used.
- Adds Rancher, Fisher, rail blocks.
- Adds Hammer tool.
- Fertilizer no longer needs to be attached to a block and can be placed on the ground directly.
- Support for pumpkins, melons, and giant mushrooms as well as planting/fertilizing small mushrooms.
- Fertilizer can be crafted from all three sapling types.
- Harvester can be crafted with axes.
- New planter sprites.
- Fix for a possible "bad packet id 230" error when joining a server (may have not been present in MC 1.7.3, unsure)
- More minor tweaks that I forget.
1.1.2
- Harvester will now correctly search for additional chests if its first choice is full. (Thanks Kasdar)
- Possible fix for a "saving chunks" error when loading older worlds.
1.1.1
- Fixed bug with fertilizers improperly fertilizing fully grown wheat. (Thanks ChicagoBob)
- Harvesters will now drop in any adjacent chest.
- Updated "Grass" compatibility mods to 1.0.1 due to changes in extensibility API.
1.1.0
- Harvester now harvests tall grass, mushrooms, and flowers.
- Conveyors work downhill. Warning: riding downhill conveyors may be hazardous to your health.
- Renamed "AnimateConveyorBelts" setting to "AnimateBlockFaces". You will have to re-disable it if you had previously; but this setting is much more obvious in that it covers the harvester as well.
- Mod can be extended to support other mods.
1.0.5
- Fixed crash bug when two sloped conveyors were places side by side (thanks Kasdar)
1.0.4
- Fixed tilling of farmland not updating properly on servers.
- Harvesters will deposit items in chests located behind them if there is space in the chest.
1.0.3
- Fixed issue with multiple machines not triggering at the same time.
- When updating to 1.0.3, you will have to re-rotate your harvesters to ensure that they are pointing the direction they think they are.
1.0.2
- Added config option to disable sounds
1.0.1
- Fixed critical error that prevented the mod from working at all
1.0
- Initial release