Emblems - bafomdad/uniquecrops GitHub Wiki

Emblems

If this mod detects that Baubles is installed, it will then add the emblems. Emblems are items that can be worn only in the Charm slot of Bauble, and from there they will do various things.

NOTE: This mod does not hard depend on Baubles. It will load fine without it, but you will not have the Emblems if Baubles isn't installed.


Melee Emblem

Slightly reduces the wait time you get between swings of any tool or weapon, or switching between them on your hotbar.


Emblem of the Golden Scarab

Nullifies all potion effects, including the good kind, for as long as this emblem is equipped.


Emblem of Transformation

Has a chance of changing a mob you hit into a different random mob. Will not transform mobs into ones that are boss types.


Mighty Miner Emblem

Turns your empty hand into a fist which strikes the earth at speed. Stone will be faster to mine, but will not drop anything. This increased mining speed stays the same when you are in the air, or underwater.


Rainbow Badge

Makes any sheep you shear drop random colored wool, regardless of the sheared sheep's fleece color.


Funyun Ring

Auto-restores hunger at the cost of one durability to itself. The emblem is consumed when the durability is fully depleted.


Cast-Iron Stomach Emblem

Makes any vanilla gems and ingots edible. Some ingots and gems give potion effects, along with restoring a good amount of hunger and saturation.


Emblem of the Cobalt Shield

Auto-blocks any arrows shot at you, for as long as you have a shield equipped in the off-hand. Autoblocking will still damage the shield.


Leaf Badge

Will add armor toughness for each piece of armor you wear that are above leather tier.


The Pacifist's Emblem

Reduces all damage you give and take to 0. May not extend to environmental damage..


Blacksmith's Emblem

Any work done on an anvil will not damage the anvil.


Thrower's Emblem

Any thrown items will have farther distance. Certain thrown items may hurt entities they hit.