Data Structure Linked Lists - ashish9342/FreeCodeCamp GitHub Wiki
Just like a garland is made with flowers, a linked list is made up of nodes. We call every flower on this particular garland to be a node. And each of the node points to the next node in this list as well as it has data (here it is type of flower).
- Singly Linked List
Singly linked lists contain nodes which have a data
field as well as a next
field, which points to the next node in the sequence. Operations that can be performed on singly linked lists are insertion, deletion and traversal.
Singly Link List
--------------
head
|
|
+-----+--+ +-----+--+ +-----+------+
| 1 |o-----> | 2 |o-----> | 3 | NULL |
+-----+--+ +-----+--+ +-----+------+
Application
Internal implementation of CPython, the frames and evaluated variables are kept on a stack.
For this we need to iterate only forward aur get the head, therefore singly linked-list is used.
- Doubly Linked List
Doubly linked lists contain node which have data
field, next
field and another link field prev
pointing to the previous node in the sequence.
Doubly Linked List
----------------
head
|
|
+------+-----+--+ +--+-----+--+ +-----+------+
| | |o------> | |o------> | | |
| NULL | 1 | | 2 | | 3 | NULL |
| | | <------o| | <------o| | |
+------+-----+--+ +--+-----+--+ +-----+------+
Application
The browser cache which allows you to hit the BACK and FORWARD button. Here we need to maintain a doubly linked list, with URLs
as data field, to allow access in both direction. To go to previous URL we will use prev
field and to go to next page we will use next
field.
- Circular Linked List
Circular linked lists is a singly linked list in which last node, next
field points to first node in the sequence.
Circular Linked List
------------------
head
|
|
+-----+--+ +-----+--+ +-----+--+
--> | 1 |o-----> | 2 |o-----> | 3 |o----
| +-----+--+ +-----+--+ +-----+--+ |
| |
------------------------------------------------
Application
Timesharing problem solved by the operating system.
In a timesharing environment, the operating system must maintain a list of present users and must alternately allow each user to use a small portion of CPU time, one user at a time. The operating system will pick a user, let him/her use a small amount of CPU time and then move on to the next user.
For this application, there should be no NULL pointers unless there is absolutely no one requesting CPU time, i.e list is empty.
- Insertion
To add a new element to the list.
Insertion at the beginning
------------------------
* Create a new node with given data.
* Point new node's `next` to old `head`.
* Point `head` to this new node.
Insertion in the middle/end
--------------------------
Insertion after node X.
* Create a new node with given data.
* Point new node's `next` to old X's `next`.
* Point X's `next` to this new node.
Time Complexity: O(1)
- Deletion
To delete existing element from the list.
Deletion at the beginning
-----------------------
* Get the node pointed by `head` as Temp.
* Point `head` to Temp's `next`.
* Free memory used by Temp node.
Deletion in the middle/end
-------------------------
Deletion after node X.
* Get the node pointed by `X` as Temp.
* Point X's `next` to Temp's `next`.
* Free memory used by Temp node.
Time Complexity: O(1)
- Traversing
To travel across the list.
Traversal
--------
* Get the node pointed by `head` as Current.
* Check if Current is not null and display it.
* Point Current to Current's `next` and move to above step.
Time Complexity: O(n) // Here n is size of link-list
// Header files
#include <iostream>
struct node
{
int data;
struct node *next;
};
// Head pointer always points to first element of the linked list
struct node *head = NULL;
// Display the list
void printList()
{
struct node *ptr = head;
// Start from the beginning
while(ptr != NULL)
{
std::cout << ptr->data << " ";
ptr = ptr->next;
}
std::cout << std::endl;
}
// Insert link at the beginning
void insertFirst(int data)
{
// Create a new node
struct node *new_node = new struct node;
new_node->data = data;
// Point it to old head
new_node->next = head;
// Point head to new node
head = new_node;
std::cout << "Inserted successfully" << std::endl;
}
// Delete first item
void deleteFirst()
{
// Save reference to head
struct node *temp = head;
// Point head to head's next
head = head->next;
// Free memory used by temp
temp = NULL:
delete temp;
std::cout << "Deleted successfully" << std::endl;
}
// Find no. of nodes in link list
void size()
{
int length = 0;
struct node *current;
for(current = head; current != NULL; current = current->next)
{
length++;
}
std::cout << "Size of Linked List is " << length << std::endl;
}
// Find node with given data
void find(int data){
// Start from the head
struct node* current = head;
// If list is empty
if(head == NULL)
{
std::cout << "List is empty" << std::endl;
return;
}
// Traverse through list
while(current->data != data){
// If it is last node
if(current->next == NULL){
std::cout << "Not Found" << std::endl;
return;
}
else{
// Go to next node
current = current->next;
}
}
// If data found
std::cout << "Found" << std::endl;
}
// Delete a node with given data
void del(int data){
// Start from the first node
struct node* current = head;
struct node* previous = NULL;
// If list is empty
if(head == NULL){
std::cout << "List is empty" << std::endl;
return ;
}
// Navigate through list
while(current->data != data){
// If it is last node
if(current->next == NULL){
std::cout << "Element not found" << std::endl;
return ;
}
else {
// Store reference to current node
previous = current;
// Move to next node
current = current->next;
}
}
// Found a match, update the node
if(current == head) {
// Change head to point to next node
head = head->next;
}
else {
// Skip the current node
previous->next = current->next;
}
// Free space used by deleted node
current = NULL;
delete current;
std::cout << "Deleted succesfully" << std::endl;
}
🚀 Run Code
class Node(object):
# Constructor
def __init__(self, data=None, next=None):
self.data = data
self.next = next
# Function to get data
def get_data(self):
return self.data
# Function to get next node
def get_next(self):
return self.next
# Function to set next field
def set_next(self, new_next):
self.next = new_next
class LinkedList(object):
def __init__(self, head=None):
self.head = head
# Function to insert data
def insert(self, data):
# new_node is a object of class Node
new_node = Node(data)
new_node.set_next(self.head)
self.head = new_node
print("Node with data " + str(data) + " is created succesfully")
# Function to get size
def size(self):
current = self.head
count = 0
while current:
count += 1
current = current.get_next()
print("Size of link list is " + str(count))
# Function to search a data
def search(self, data):
current = self.head
found = False
while current and found is False:
if current.get_data() == data:
found = True
else:
current = current.get_next()
if current is None:
print("Node with data " + str(data) + " is not present")
else:
print("Node with data " + str(data) + " is found")
# Function to delete a node with data
def delete(self, data):
current = self.head
previous = None
found = False
while current and found is False:
if current.get_data() == data:
found = True
else:
previous = current
current = current.get_next()
if current is None:
print("Node with data " + str(data) + " is not in list")
elif previous is None:
self.head = current.get_next()
print("Node with data " + str(data) + " is deleted successfully")
else:
previous.set_next(current.get_next())
print("Node with data " + str(data) + " is deleted successfully")
🚀 Run Code
Advantages
- Linked lists are a dynamic data structure, which can grow and shrink, allocating and deallocating memory while the program is running.
- Insertion and deletion of node are easily implemented in a linked list at any position.
Disadvantages
- They use more memory than arrays because of the memory used by their pointers (
next
andprev
). - Random access is not possible in linked list. We have to access nodes sequentially.
- It's more complex than array. If a language supports array bound check automatically, Arrays would serve you better.
We have to use free() in C and delete in C++ to free the space used by deleted node, whereas, in Python and Java free space is collected automatically by garbage collector.