UNIS Technology - argonlefou/DemulShooter GitHub Wiki
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Unpack the game
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The first time you are using the game, run
DemulShooter_GUI, go to theElevator Action Invasionpage in the drop down list. Select the game's folder and patch the game to remove dongle check and prepare it for DemulShooter. -
Optionally, you can also set the game's buttons
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Run the game
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Run DemulShooter for this game :
DemulShooterX64.exe -target=unis -rom=eai
| Elevator Action Invasion | |||
| Mouse Buttons | Left | Middle | Right |
| Action | Trigger | / | / |
| Keyboard Button | Action | ||
| 1 | P1 Start | ||
| 2 | P2 Start | ||
| 5 | Credits P1 | ||
| 6 | Credits P2 | ||
| 9 | Settings Menu | ||
| ↑ | Menu : Up | ||
| ↓ | Menu : Down | ||
| enter | Menu : validate | ||
- The game is designed to run on a vertical screen. This has been tested and working fullscreen on a 1920p display vertically oriented.
- On an horizontal display, you can change settings in
\AppData\Local\ESGame\Saved\Config\WindowsNoEditor\GameUserSettings.inito run it in windowed mode.
Example for a 1920p resolution :
[/Script/Engine.GameUserSettings]
ResolutionSizeX=607
ResolutionSizeY=1080
FullscreenMode=2
- It may be also possible to play with ReShade and use it fullscreen on an horizontal screen
This game is a Unity-based arcade game, and the usual hooking procedures of DemulShooter have been replaced by a Unity pluggin to install so that the game can be accessed by DemulShooter :
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Unpack the game
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Copy the content of DemulShooter's
\Unity\NightHunter\directory to the main game folder, where thequmo2_en.exefile is located. -
Go back to the game folder, run
InputPlugin_Config.exeto setInput ModetoDEMULSHOOTER(You can also set various display options) and Save -
Run the game
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Run DemulShooter for this game :
DemulShooterX64.exe -target=unis -rom=nha
| Night Hunter | |||
| Mouse Buttons | Left | Middle | Right |
| Action | Trigger | Activate Special | Change Weapon |
| Keyboard Button | Action | ||
| 1 | P1 Start / Skip Cut-Scenes | ||
| 2 | P2 Start / Skip Cut-Scenes | ||
| 5 | Credits | ||
| 0 | SERVICE Menu | ||
| ↓ | SERVICE Menu : navigate | ||
| enter | SERVICE Menu : validate | ||
| Space | Skip Cut-Scenes | ||
| ← | Steering Wheel Left | ||
| → | Steering Wheel Right | ||
- Using higher resolution than 1920x1080 has been reported buggy with the aim stuck in a part of the screen (will be addressed later)
- Using smaller resolution then the native 1920x1080 may cause ennemies to not be visible sometimes, out of the screen boudaries.
- Choosing
MOUSEasInput ModeinInputPlugin_Config.exewill make simple mouse (and so, lightguns) work without DemulShooter. But both player will be controlled at the same time and outputs won't be enabled. - Use alt+f4 to quit the game
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Unpack the game.
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Patch the game with the
RacconRampage_Patcher.exelocated inRSGame\Binaries\Win64\.
Note: Patcher will be integrated in DemulShooter_GUI (just like Elevator Action Invasion) soon
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Run the game.
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Run DemulShooter for this game :
DemulShooterX64.exe -target=unis -rom=racramp
| Raccoon Rampage | |||
| Mouse Buttons | Left | Middle | Right |
| Action | Start / Skill / Select | / | / |
| Keyboard Button | Action | ||
| 5 | Credits P1 | ||
| 6 | Credits P2 | ||
| 7 | Credits P3 | ||
| 8 | Credits P4 | ||
| 9 | Settings Menu | ||
| ↑ | Menu : Up | ||
| ↓ | Menu : Down | ||
| enter | Menu : validate | ||
- There is no Trigger button on that game, controllers are watergun shooting continuously.
- The only button is used either as Start button or to trigger Skill Attack when gauge is full