Model2 - argonlefou/DemulShooter GitHub Wiki
Troubleshooter2 is supporting 1.0 version of the emulator.
I decided to support on my side the latest build available, which is 1.1a.
Both EMULATOR.EXE
and emulator_multicpu.exe
are compatible with DemuShooter.
You don't have to change anything about your controls in Model2 settings.
-
Download and unzip latest version (http://nebula.emulatronia.com/downloadgw.php?get=m2emulator.zip)
-
Edit the file
EMULATOR.INI
to make sure that RawInput is disabled :
UseRawInput=0
-
Genuine emulator crosshairs are not working anymore, so change :
DrawCross=1
to:
DrawCross=0
-
If you want to use crosshairs, just install custom crosshairs with LUA scripts (see Configuration wiki page)
-
Run DemulShooter for model2 and the wanted rom. For example :
DemulShooter.exe -target=model2 -rom=bel
-
Run corresponding Model2 and start a game (or use command line to run Model2 with the game directly)
-
The first time you run a game, go to SERVICE/TEST menu and perform guns calibration.
Model2 Controls | |||
ROM | LEFT CLIK | MIDDLE CLICK | RIGHT CLICK |
bel | Trigger | Grenade | Reload |
gunblade | Trigger | / | Reload |
hotd | Trigger | / | Reload |
rchase2 | Trigger | / | Reload |
vcop | Trigger | / | Reload |
vcop2 | Trigger | / | Reload |
- Everygame is based on LeftCLick = Fire, RightClick = Reload. Except for Behind Enemy Lines for which secondary click is a grenade : I made it launch by a MiddleClick, so that it can be used aiming at a target on-screen (as right-click usually is firing out of screen borders)
- Rail Chase 2 aiming is.....weird. So you may have some offset between your aiming and the cursor position.