Armor Grade - aranmaso/CultivatorOfTheRim-Old GitHub Wiki
Armor Grade
multiplicative mode
in multiplicative mode, all bonus from equipped apparel stack.
damage reduction by grade
- Ordinary - 5%
- Earth - 15%
- Heaven - 17.5%
- Mysterious - 20%
- Divine - 25%
- Emperor - 27.5%
- Dao - 50%
Example
if pawn wear 1 shirt(Earth), 1 glove(Mysterious), 1 shoes(Heaven). and take attack worth 50 damage
(1.00 * 0.185 * 0.8 * 0.825) = 0.561 = 56.1% damage reduction. so final damage will be
50 * 56.1% = 28.05 damage.
non-multiplicative mode
in non-multiplicative mode. only armor with the highest grade take effect.
damage reduction by grade
- Ordinary - 20%
- Earth - 50%
- Heaven - 50%
- Mysterious - 50%
- Divine - 75%
- Emperor - 75%
- Dao - 90%
Example
if pawn wear 1 shirt(Ordinary), 1 glove(Mysterious), 1 shoes(Divine). and take attack worth 50 damage
since Divine is the highest grade among all equipped apparel, so final damage reduction is 75%
damage reduction from armor grade take effect before thing like Incoming Damage Modifier stat.