TedioreCarnageV3 - apocalyptech/wikitest GitHub Wiki

TedioreCarnageV3

Author: Ugyuu

Last Updated: June 23, 2017

In Categories: General, Shotguns

Download Methods

Download from Github
(right click and "Save Link As")
View on Github
(after clicking on a mod, right click on "Raw" or
"Download," and then "Save Link As")

README

View whole README on Github

Description (from inside mod)

A patch made by:                            |
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With help of the community.         |
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Turns the tediore barrels on all shotguns into a carnage barrel; the old classic carnage from Borderlands 1 is back!

Fully compatible with the community patch.

[Note]

Rockets can still hurt you (obviously)
This mod affects enemy shotguns as well.
Reload speed and fire rate might be a little bit too low.

>>EXECUTE THIS PATCH AFTER ALL OTHER PATCHES YOU HAVE FOR BEST RESULTS.<<

[Features]

- Very high damage boost (basically it's the damage of when every pellet would normally hit, plus a little more.)
- Nerfed reload speed and accuracy.
- Hyperion and Jakobs weapons have a majorly nerfed fire rate to balance it with other weapons.
- Hyperion and Bandit weapons have a slightly nerfed clip size to balance it with other weapons.
- All manufacturers now have a more balanced out fire rate to balance it with each other manufacturer.

+ Works with elemental types for elemental boom!

>> Old Hyperion shotguns, unlike regular Hyperion shotguns, have more damage and clip size but less fire rate and accuracy.

[Changelog]

V3.0 Improved overal stats, improvements include fire rate, reload speed, damage and accuracy. (With help from aaron0000's slug shotguns)
Buffed jakobs reload speed, fire rate and damage, also made the clip size 3.
Changed rockets to Tediore to make them hurt you less often

V2.0 Fixed vertical grip to never add projectiles on a carnage weapon, but still adds them on other weapons.
13th june 2017 ported to Borderlands 2.

[Codes]
⚠️ **GitHub.com Fallback** ⚠️