Node Texture - anticto/Mutable-Documentation GitHub Wiki

image


Function

Add a Mutable texture to the graph, it can only be a 2D texture. The texture will be converted to Mutable's own storage format, the original texture asset won't be included in in the packaged game. It will be possible to modify the texture in-game.


Use Cases

Override one of the textures of a mesh section's material. Connect it to texture operation nodes to generate a new customized texture. Define a mask to restrict other modifications.


Node Properties

image

Texture: The original Texture asset that will be this node's source art.


Output Pins

Texture: The Mutable Texture converted from the source art texture asset.