Node Texture - anticto/Mutable-Documentation GitHub Wiki
Function
Add a Mutable texture to the graph, it can only be a 2D texture. The texture will be converted to Mutable's own storage format, the original texture asset won't be included in in the packaged game. It will be possible to modify the texture in-game.
Use Cases
Override one of the textures of a mesh section's material. Connect it to texture operation nodes to generate a new customized texture. Define a mask to restrict other modifications.
Node Properties
Texture: The original Texture asset that will be this node's source art.
Output Pins
Texture: The Mutable Texture converted from the source art texture asset.