Node Clip With UV Mask - anticto/Mutable-Documentation GitHub Wiki
Function
Remove all the geometry selected by a UV layout mask texture.
Use Cases
Fine grained mesh clipping in texture space.
Node Properties
This node is a modifier and has all the standard modifier properties. In addition to that, this node has the following properties:
UVChannel for Mask: UV Channel to use to create check the geometry against the mask texture.
Input Pins
Texture : Mask to use against the selected UV channel faces to select what parts of the mesh to remove.
Output Pins
Modifier: Modifier that will perform the mesh removal.