Node Clip With UV Mask - anticto/Mutable-Documentation GitHub Wiki

Function

Remove all the geometry selected by a UV layout mask texture.

Use Cases

Fine grained mesh clipping in texture space.

Node Properties

This node is a modifier and has all the standard modifier properties. In addition to that, this node has the following properties:

UVChannel for Mask: UV Channel to use to create check the geometry against the mask texture.

Input Pins

Texture : Mask to use against the selected UV channel faces to select what parts of the mesh to remove.

Output Pins

Modifier: Modifier that will perform the mesh removal.