How to apply shaders to BaerCraft - antibang/BaerCraft GitHub Wiki

This guide will show you how to easily apply shaders for BaerCraft.

Unfortunately, there is a bug that does NOT allow players to apply shaders the traditional way while in-game. It nearly always crashes or incorrectly applies the shaders. However, there's still a way to avoid BOTH things. This guide is for OptiFine ONLY since Magnesium/Rubidium is currently incompatible with BaerCraft.

YOUR GAME MUST BE FULLY CLOSED. SHADERS WILL STILL NOT APPLY THIS WAY IF YOU HAVE THE GAME LOADED. BEFORE FOLLOWING THIS GUIDE, CLOSE THE GAME.


Please make sure you have a proper amount of RAM allocated to your profile before applying shaders. While the modpack is as optimized as it can be, it's hard to avoid excessive RAM usage when adding shaders on top of it all. Please refer to my page on recommended RAM allocations based on how much your PC has. If you still have trouble or have any questions, feel free to join the Discord and ask us.

First Step:

Right-click on your BaerCraft profile OR press the 3 vertical dots next to the "Play" button, then press "Open Folder".

1


Second Step:

Find a file called optionsshaders.txt, then open it. It should should very similar to this:

#Thu Oct 19 01:13:59 CDT 2023
shaderPack=
antialiasingLevel=4
normalMapEnabled=true
specularMapEnabled=true
renderResMul=1.0
shadowResMul=1.0
handDepthMul=0.25
cloudShadow=false
oldHandLight=default
oldLighting=default
tweakBlockDamage=false
shadowClipFrustrum=true
TexMinFilB=0
TexMinFilN=0
TexMinFilS=0
TexMagFilB=0
TexMagFilN=0
TexMagFilS=0

Third Step:

Find the shaderpack you wish to use and copy the name EXACTLY as it is on the file downloaded including .zip (if the shaderpack is zipped). Then add it to the second line in optionsshaders.txt which is:

shaderPack=

Example:

If my shaderpack file is Sildur's+Vibrant+Shaders+v1.51+Extreme.zip, then the file would look like:

#Thu Oct 19 01:13:59 CDT 2023
shaderPack=Sildur's+Vibrant+Shaders+v1.51+Extreme.zip
antialiasingLevel=4
normalMapEnabled=true
specularMapEnabled=true
renderResMul=1.0
shadowResMul=1.0
handDepthMul=0.25
cloudShadow=false
oldHandLight=default
oldLighting=default
tweakBlockDamage=false
shadowClipFrustrum=true
TexMinFilB=0
TexMinFilN=0
TexMinFilS=0
TexMagFilB=0
TexMagFilN=0
TexMagFilS=0

If my shaderpack file is unzipped and simply resides in the folder, then the file would look like (usually not recommended to unzip shaderpacks):

#Thu Oct 19 01:13:59 CDT 2023
shaderPack=Sildur's+Vibrant+Shaders+v1.51+Extreme
antialiasingLevel=4
normalMapEnabled=true
specularMapEnabled=true
renderResMul=1.0
shadowResMul=1.0
handDepthMul=0.25
cloudShadow=false
oldHandLight=default
oldLighting=default
tweakBlockDamage=false
shadowClipFrustrum=true
TexMinFilB=0
TexMinFilN=0
TexMinFilS=0
TexMagFilB=0
TexMagFilN=0
TexMagFilS=0

Fourth Step:

Save the file, close it, then launch the game! You WILL be able to edit and change the shader's options in-game.

1

⚠️ **GitHub.com Fallback** ⚠️