Stats - announcerf/Fishling-wiki GitHub Wiki

Stats is a mechanic that are influenced by equippable items. Each stat affects a specific part of the fishing process and most of the values described in precents.

Quantity

Quantity - is a chance to catch additional fish during a single cast. If the value is 100% then you guaranteed to receive 1 fish per cast, if 200% then 2 fishes etc. In descriptons of items this stat described like: Chance to catch more fish increased/decreased by ##%

Quality

Quality - is a chance to catch fish with rarity of rare or higher. It only affects the rarity distribution of caught fish. The higher your Quality value, the better your odds of catching more valuable and rare fish. In descriptons of items this stat described like: Spawn of uncommon fish increased/decreased by ##%

The formulas:

Non-common rariries:

  • baseChance * (quality + 100)/100 = adjustedChance

For Common rarity ONLY:

  • (rareAdjustedChance + ... + clearAdjustedChance) - 100 = commonAdjustedChance

For Example:

If your Quality is +50%, the rarity chances will be adjusted as follows:

Rarity Base Chance Adjusted Chance
Common 70.0% 59.05%
Rare 15.0% 22.5%
Enchanted 8.0% 12.0%
Mythic 3.0% 4.5%
Legendary 1.0% 1.5%
Clear 0.3% 0.45%

Fish Bonus

Fish Bonus - is the total number of additional fish that can be caught in a single cast.

Speed Bonus

Speed Bonus - is a precentage of reduced waiting time of /fish command iteration.

For Example:

If your Speed Bonus is +50%, the waiting time will be adjusted as follows: baseTime * (1 - (bonus / 100)) = adjustedTime

Base Time Adjusted Time
1800s. (30min.) 900s. (15min.)