Fishing - announcerf/Fishling-wiki GitHub Wiki

Fishing

Fishing is the core mechanic that allows players to catch fish and treasures.

Usage

To begin fishing, use the /fish command. Once initiated, the you start a fishing timer that lasts for 30 minutes. After this period, your catch are revealed. The outcome depends on the player's current stats, gear, and active bonuses, which influence the number of fish caught and their rarity.

Catch Amount

Each fishing iteration can result in catching between 1 and 5 fish, with an usual average of around 3. Catching only 1 or the maximum 5 fish is less common. This outcome is primarily affected by the Quantity stat, which increases the chances of catching multiple fish, and by Fish Bonus value that determines how many additional fish you will get after fishing iteration.

A Quantity value of 100% guarantees at least one fish; 200% - two fish, and so on. Specific rods and charms can boost this stat, increasing the overall number of fish caught.

Fish Rarity

Main article — Rarity

The rarity of the caught fish determines their value. Rarity levels range from Common to Legendary, with Clear being the rarest tier. The Quality stat directly affects the chance to catch higher-rarity fish by shifting the distribution in their favor.

Items that boost Quality improve the odds of catching rare and valuable fish. Certain baits also increase the probability of catching uncommon fish. Detailed rarity formulas can be found on the Stats page.

Equipment Influence

The fishing outcome is heavily influenced by the equipment the player has equipped. Rods provide base bonuses to speed stat, baits are consumables that offer unique modifiers about fish amount or rarity and charms grant passive effects such as cooldown reduction or extra fish.