cls_Timer - almarklein/visvis GitHub Wiki

Inherits from BaseEvent.

Timer class. You can bind callbacks to the timer. The timer is fired when it runs out of time. You can do one-shot runs and continuous runs.

Setting timer.nolag to True will prevent the timer from falling behind. If the previous Fire() was a bit too late the next Fire will take place sooner. This will make that at an interval of 1000, 3600 events will have been fired in one hour.

The Timer class implements the following properties:
isRunning

The Timer class implements the following methods:
Destroy, Start, Stop

Properties

Get whether the timer is running.

Methods

Destroy the timer, preventing it from ever fyring again.

Start the timer. If interval end oneshot are not given, their current values are used.

Stop the timer from running.

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