Getting Started - ajuna-network/Polkadot.Unity.SDK GitHub Wiki
Getting Started with Polkadot SDK for Unity
This section provides a comprehensive guide to begin using the Polkadot SDK for Unity. It covers everything from setting up your environment to handling events and threading issues in Unity.
For an initial start, it's recommended to follow the first steps page.
Topics
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Setting up the Environment
Learn the initial steps to get started with the SDK, including downloading and installation procedures for your Unity project. -
Checking Dependencies
A quick overview of the essential dependencies required for the SDK, and understanding their roles in your project. -
Accessing the Storage
Demonstrates the process of accessing blockchain storage, highlighting the similarity in operations between Polkadot.js and the SDK. -
Creating a call
Guides you through making a simple call execution, showcasing how the SDK parallels Polkadot.js in this functionality. -
Events and MainThread
Provides an introduction to handling events in Unity and the importance of managing the main thread, especially when dealing with external callbacks.
Follow these steps and guidelines to effectively integrate and utilize the Polkadot SDK in your Unity projects.